Statistical profileOnline
Rust Streamline Test Server
160.202.165.14:28015 checked 8m ago
Connect to this server
1. Main points
Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,289
top 69%
Last wipe
261d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 200 slots.
- It ranks #15,289 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 261d ago.
2. Players
Figure 1: Players on Rust Streamline Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Rust Streamline Test Server
What the server publishes and what was recorded
| Address | 160.202.165.14:28015 |
|---|---|
| Region | – · ca1 |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Feb 2026, 05:49 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 510 on average | 315 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 430 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 958 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 45 / 100 |
| eulongtest (private perf box) | EU · groups of 14+ · monthly · 267 on average | 480 / 8 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 988 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Rust Streamline Test Server: what is it?
With too few wipes of Rust Streamline Test Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 261 days 13 hours have passed since this world was made.
About the server
Is Rust Streamline Test Server up, and how well has it held up?
At the latest check, Rust Streamline Test Server was online. The uptime it reports puts the last restart at about 3 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.
Does Rust Streamline Test Server hold a steady frame rate and connection?
Average server fps over the last 48 hours was 30, with a low of 30. The world carried up to 114,099 entities, including buildings, deployables and all else. Up to 3,127 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is Rust Streamline Test Server based?
No region is given by Rust Streamline Test Server, and its region code is ca1. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 160.202.165.14:28015 it is addressed.
What version of Rust has been recorded on Rust Streamline Test Server?
The version in use on Rust Streamline Test Server is Rust network protocol 2621 and build 142893 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does Rust Streamline Test Server carry?
At counting time Rust Streamline Test Server recorded 0 players across 200 slots. Averaged across seven days, the count is 0 players.
What position does Rust Streamline Test Server hold in the server rankings?
The rank for Rust Streamline Test Server is #15,289 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
Where does Rust Streamline Test Server appear among the Rust Census lists and filters?
Included in these Rust Census lists is Rust Streamline Test Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Rust Streamline Test Server?
Read by the game's server browser, Rust Streamline Test Server publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2621 (Protocol): To connect, your game version must match protocol 2621; cs142893 (Build): The server runs game build 142893; ptrak (Networking): RakNet is used, the standard network layer of the game; $rca1 (Region code): The region code recorded is ca1. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Rust Streamline Test Server?
Size 3,500 and seed 6738: that is the procedural map on Rust Streamline Test Server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for Rust Streamline Test Server?
The name of Rust Streamline Test Server carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to Rust Streamline Test Server?
You can open the console in Rust with F1 and enter client.connect 160.202.165.14:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$rca1,v2621,gmvanilla,cs142893,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp200 | Max players The server holds 200 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2621 | Protocol To connect, your game version must match protocol 2621. |
cs142893 | Build The server runs game build 142893. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$rca1 | Region code The region code recorded is ca1. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.