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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,813 players on 11,842 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RustRearm Private Capture

159.26.105.53:28915 checked 1d ago

Release date
Next release
In five minutes (03:35 UTC)
Source
Live server queries
Server address
159.26.105.53:28915
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 2

50% full

7-day average

1

peak 1

Rank

#9,835

top 44%

Last wipe

6d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #9,835 of all ranked servers, the top 44%, on player hours over the last seven days.
  • Its current map went up 6d ago.

2. Players

Figure 1: Players on RustRearm Private Capture

Players now and over time, UTC

AveragePeak
00.250.50.75123:0000:0001:0002:0003:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k26 Oct27 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RustRearm Private Capture

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RustRearm Private Capture

What the server publishes and what was recorded

Address159.26.105.53:28915
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 20:28 UTC
Hostname–
First seen25 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average579 / 700
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average37 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average67 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average312 / 400
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average127 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average134 / 225

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on RustRearm Private Capture?

Too few wipes of RustRearm Private Capture are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 6 days 1 hours.

About the server

Is RustRearm Private Capture up, and how well has it held up?

RustRearm Private Capture is offline at the time of this release; it was last seen 42 hours ago. The figures for the last full day, 1 in all, show it up 17% of the time, 4 of 24 hours. First recorded by Rust Census on 25 October 2026.

What location has been recorded for RustRearm Private Capture?

A region is not published by RustRearm Private Capture. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 159.26.105.53:28915 it is addressed.

Which Rust version is RustRearm Private Capture running?

The version in use on RustRearm Private Capture is Rust network protocol 2635 and build 169075 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on RustRearm Private Capture?

RustRearm Private Capture is offline at present; its last recording was 42 hours ago. This release records a seven-day average of 1 players and a peak of 1. Over the past 48 hours the highest average fell at 00:00 UTC: 1 players.

How does RustRearm Private Capture compare with other servers in the rankings?

The rank for RustRearm Private Capture is #9,835 on seven-day player hours, in the top 44% of ranked servers.

Tags, lists

Where does RustRearm Private Capture appear among the Rust Census lists and filters?

Included in these Rust Census lists is RustRearm Private Capture: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on RustRearm Private Capture?

Read by the game's server browser, RustRearm Private Capture publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs169075 (Build): Game build: 169075; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for RustRearm Private Capture?

RustRearm Private Capture runs a procedural map, which the game generates.

What settings and rules have been listed for RustRearm Private Capture?

The name of RustRearm Private Capture carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to RustRearm Private Capture?

Enter client.connect 159.26.105.53:28915 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2635,gmrust,cs169075,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp2Max players 2 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs169075Build Game build: 169075.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.