Statistical profileOffline
RustRearm Private Capture
159.26.105.53:28915 checked 1d ago
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1. Main points
Players now
1/ 2
50% full
7-day average
1
peak 1
Rank
#9,835
top 44%
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #9,835 of all ranked servers, the top 44%, on player hours over the last seven days.
- Its current map went up 6d ago.
2. Players
Figure 1: Players on RustRearm Private Capture
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RustRearm Private Capture
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RustRearm Private Capture
What the server publishes and what was recorded
| Address | 159.26.105.53:28915 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 20:28 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 579 / 700 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 37 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 67 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 312 / 400 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 127 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 134 / 225 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on RustRearm Private Capture?
Too few wipes of RustRearm Private Capture are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 6 days 1 hours.
About the server
Is RustRearm Private Capture up, and how well has it held up?
RustRearm Private Capture is offline at the time of this release; it was last seen 42 hours ago. The figures for the last full day, 1 in all, show it up 17% of the time, 4 of 24 hours. First recorded by Rust Census on 25 October 2026.
What location has been recorded for RustRearm Private Capture?
A region is not published by RustRearm Private Capture. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 159.26.105.53:28915 it is addressed.
Which Rust version is RustRearm Private Capture running?
The version in use on RustRearm Private Capture is Rust network protocol 2635 and build 169075 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on RustRearm Private Capture?
RustRearm Private Capture is offline at present; its last recording was 42 hours ago. This release records a seven-day average of 1 players and a peak of 1. Over the past 48 hours the highest average fell at 00:00 UTC: 1 players.
How does RustRearm Private Capture compare with other servers in the rankings?
The rank for RustRearm Private Capture is #9,835 on seven-day player hours, in the top 44% of ranked servers.
Tags, lists
Where does RustRearm Private Capture appear among the Rust Census lists and filters?
Included in these Rust Census lists is RustRearm Private Capture: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on RustRearm Private Capture?
Read by the game's server browser, RustRearm Private Capture publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs169075 (Build): Game build: 169075; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for RustRearm Private Capture?
RustRearm Private Capture runs a procedural map, which the game generates.
What settings and rules have been listed for RustRearm Private Capture?
The name of RustRearm Private Capture carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to RustRearm Private Capture?
Enter client.connect 159.26.105.53:28915 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2635,gmrust,cs169075,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp2 | Max players 2 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs169075 | Build Game build: 169075. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.