Statistical profileOffline
nameserver
159.224.231.48:28015 checked 1d ago
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1. Main points
Players now
1/ 15
7% full
7-day average
1
peak 1
Rank
#6,938
top 31%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 7% of its 15 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #6,938 of all ranked servers, the top 31%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on nameserver
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
5.2 days
between real wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 07:25 UTC3d ago | 1 | – | running | 1 |
| Wed 21 Oct, 02:22 UTC8d ago | 0 | – | 5.2 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of nameserver
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of nameserver
What the server publishes and what was recorded
| Address | 159.224.231.48:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 07:25 UTC |
| Hostname | – |
| First seen | 19 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 206 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 287 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 764 / 800 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 45 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 861 / 900 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 690 / 725 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does nameserver wipe, and how often?
The rhythm of nameserver's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 3 days 14 hours.
On nameserver, what happens on wipe day?
Recent wipes drew an average peak of 0 players. On the latest wipe, 42 hours passed before the crowd peaked.
Server record
What does the record show for the uptime and current status of nameserver?
Last seen 35 hours ago, nameserver is offline in this release. 18 of 168 hours on across the last 7 full days gives an uptime of 11%. The first sighting of it by Rust Census was on 19 October 2026.
Which location does nameserver run from?
No region is given by nameserver. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 159.224.231.48:28015 it is addressed.
Which Rust version is nameserver running?
This release lists nameserver on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on nameserver?
The last count for nameserver was 35 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1. The busiest hour in the last 48 hours was 02:00 UTC, with an average of 1 players.
How does nameserver compare with other servers in the rankings?
The rank for nameserver is #6,938 on seven-day player hours, in the top 31% of ranked servers.
Lists and tags
Where does nameserver appear among the Rust Census lists and filters?
The Rust Census lists that nameserver fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on nameserver carry?
Read by the game's server browser, nameserver publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for nameserver?
The game generates the procedural map on nameserver.
How is nameserver configured, and what rules does it keep?
No gather rate is recorded for nameserver in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join nameserver?
Enter client.connect 159.224.231.48:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp15 | Max players The server holds 15 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.