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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 93,847 players on 11,851 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust @ rust.localdomain

159.196.81.190:28015 checked 11m ago

Release date
Next release
In five minutes (15:35 UTC)
Source
Live server queries
Server address
159.196.81.190:28015
First recorded
14 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,344

top 69%

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,344 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on Rust @ rust.localdomain

Players now and over time, UTC

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:50 UTC25d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust @ rust.localdomain

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rust @ rust.localdomain

What the server publishes and what was recorded

Address159.196.81.190:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 17:50 UTC
Hostname–
First seen14 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average456 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average434 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average983 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average61 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average982 / 250
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average21 / 250

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Rust @ rust.localdomain?

The rhythm of Rust @ rust.localdomain's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 25 days 21 hours have passed since this world was made.

What should you expect on wipe day at Rust @ rust.localdomain?

The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

About the server

What does the record show for the uptime and current status of Rust @ rust.localdomain?

Rust @ rust.localdomain is online at the time of this release. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 14 September 2026.

Which location does Rust @ rust.localdomain run from?

No region is given by Rust @ rust.localdomain. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 159.196.81.190:28015 is its address.

On which Rust version does Rust @ rust.localdomain operate?

The version in use on Rust @ rust.localdomain is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for Rust @ rust.localdomain?

At counting time Rust @ rust.localdomain recorded 0 players across 50 slots. This release gives a seven-day average of 0 players.

How does Rust @ rust.localdomain compare with other servers in the rankings?

For seven-day player hours, Rust @ rust.localdomain is ranked #15,344, placing it in the top 69% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Rust @ rust.localdomain?

These Rust Census lists include Rust @ rust.localdomain: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Rust @ rust.localdomain?

These are the tags Rust @ rust.localdomain publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on Rust @ rust.localdomain?

The game generates the procedural map on Rust @ rust.localdomain.

How is Rust @ rust.localdomain configured, and what rules does it keep?

No gather rate is given in the name of Rust @ rust.localdomain. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to Rust @ rust.localdomain?

Enter client.connect 159.196.81.190:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players 50 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.