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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,070 players on 11,731 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |

159.196.59.137:28315 checked 9m ago

2x moddedoxide
Release date
Next release
In five minutes (23:50 UTC)
Source
Live server queries
Server address
159.196.59.137:28315
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 25

4% full

7-day average

0

peak 2

Rank

#5,059

top 23%

Last wipe

28d ago

no schedule published

Next wipe

6d 19h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 1 players on it, 4% of its 25 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #5,059 of all ranked servers, the top 23%, on player hours over the last seven days.
  • Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |

Players now and over time, UTC

AveragePeak
00.511.5200:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608000:0009:0019:0004:0013:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

Wipe-day peak

6

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 19hThu 5 Nov, 19:00 UTCForce wipe FW
34d 19hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:31 UTC FW28d ago 6 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |

4250 · seed 969105723

Map of <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |

Table 3: The world

As the server publishes it

MapProcedural Map
Size4250
Seed969105723
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |

What the server publishes and what was recorded

Address159.196.59.137:28315
Region–
Max players25
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 21:31 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 808 on average351 / 450
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 621 on average848 / 925
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 374 on average130 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 353 on average411 / 470
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 338 on average272 / 350
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 319 on average22 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

A monthly force wipe is the sole occasion on which <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 28 days 2 hours.

What should you expect on wipe day at <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

The average busiest point of its recent wipes drew 6 players. The peak of the latest wipe's crowd came 14 hours after it began.

Server details

Is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | up, and how well has it held up?

<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is online at the time of this release. By its own reported uptime, it restarted about 1 hours ago. Of the 168 hours in the last 7 full days, it was up 149 of them, or 89%. First recorded by Rust Census on 13 September 2026.

Does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | hold a steady frame rate and connection?

Average server fps over the last 48 hours was 38, with a low of 29. Buildings, deployables and everything else in the world took the entity count to 130,442. Up to 4,390 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | based?

No region is published by <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 159.196.59.137:28315 is its address.

Which Rust version is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | running?

This release lists <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

At counting time <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | recorded 1 players across 25 slots. Averaged over seven days: 0 players, with a peak of 2. The busiest hour in the last 48 hours was 01:00 UTC, with an average of 2 players.

How does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | compare with other servers in the rankings?

The rank for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is #5,059 on seven-day player hours, in the top 23% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

These Rust Census lists include <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |: Rust 2x servers, counted and Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Which meanings do the tags on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | carry?

These are the tags <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

The procedural map on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is generated by the game, measures 4,250 and carries seed 969105723. Because one size and seed give one map, RustMaps can display it from this page.

How is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | configured, and what rules does it keep?

A gather rate of 2x is recorded for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?

You can open the console in Rust with F1 and enter client.connect 159.196.59.137:28315; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp25Max players The server holds 25 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.