Statistical profileOffline
Testing
OC 159.196.14.186:28015 checked 26d ago
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1. Main points
Players now
0/ 44
0% full
7-day average
0
peak –
Rank
#15,954
top 70% · #195 in OC
Last wipe
27d ago
weekly schedule
Next wipe
17h
Fri 30 Oct, 02:13 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 44 slots.
- It ranks #15,954 of all ranked servers, the top 70%, and #195 in OC, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Friday 30 October, 02:13 UTC, weekly: 7 days after its last wipe.
2. Players
Figure 1: Players on Testing
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Friday 30 October, 02:13 UTC, in 17h. Weekly: 7 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Testing
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Testing
What the server publishes and what was recorded
| Address | 159.196.14.186:28015 |
|---|---|
| Region | OC |
| Max players | 44 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 2 Oct 2026, 02:13 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RustedWorld AU LAST DAY OF WIPE EVENT|Spawn AK Kit|1000000x|PVP | OC · groups of 8+ · 1e+06x · weekly · 2 on average | 4 / 100 |
| BattleServer x10000000000 (10B) |AU|PVP|KITS|TELEPORTS|MYMINI| | OC · groups of 8+ · 1e+10x · 1 on average | 2 / 50 |
| 【极光】100000000倍|枪战|礼包|建造|新手入门 | EA · groups of 16+ · 19 on average | 1 / 200 |
| 【星云】10000倍|爆枪|秒造|全解|礼包|新手入门 | EA · groups of 16+ · 15 on average | 0 / 200 |
| ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ | EU · groups of 60+ · 2x · weekly · 4 on average | 6 / 100 |
| RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 | EU · groups of 50+ · 5x · weekly · 184 on average | 201 / 175 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Testing: what is it?
From weekly: 7 days after its last wipe, the next wipe of Testing is estimated. Friday 30 October at 02:13 UTC is the date of its next wipe. This world was generated 27 days 6 hours ago. The tags list a wipe schedule of one week.
Server record
Is Testing up, and how well has it held up?
The latest count records Testing as offline, last seen 26 days 6 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 2 October 2026.
In which location is Testing based?
With its OC tag, Testing lists itself in Oceania. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 159.196.14.186:28015 is its address.
What version of Rust has been recorded on Testing?
The version in use on Testing is Rust network protocol 2634 and build 166494 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for Testing?
The last count for Testing was 26 days 6 hours ago; it is offline at present.
How does Testing compare with other servers in the rankings?
For seven-day player hours Testing is ranked #15,954 and #195 in Oceania, placing it in the top 70% of all ranked servers.
Lists and tags
Where does Testing appear among the Rust Census lists and filters?
The Rust Census lists that Testing fits are: Oceania Rust servers, Modded Rust servers, counted and Rust battlefield servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Which meanings do the tags on Testing carry?
Read by the game's server browser, Testing publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp44 (Max players): The server holds 44 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): Build 166494 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes are run every week; ^i (Battlefield): This is a battlefield server: high rates, kits and fast PvP; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; OC (Oceania): The server browser files this server under Oceania. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for Testing?
The game generates the procedural map on Testing.
What settings and rules have been listed for Testing?
No gather rate is given in the name of Testing. 8 players is the group limit, the game's default. It runs battlefield, fast PvP with kits and high rates. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join Testing?
You can open the console in Rust with F1 and enter client.connect 159.196.14.186:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp44,ptrak,$r?,v2634,^w,^i,OC,gmrust,cs166494,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp44 | Max players The server holds 44 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166494 | Build Build 166494 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Gameplay
^i | Battlefield This is a battlefield server: high rates, kits and fast PvP. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
OC | Oceania The server browser files this server under Oceania. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.