Statistical profileOffline
Diesalot Server
159.196.11.209:28015 checked 13d ago
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1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#12,897
top 60%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it.
- It ranks #12,897 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 13d ago.
2. Players
Figure 1: Players on Diesalot Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3.5 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:19 UTC13d ago | 1 | – | running | 1 |
| Sat 3 Oct, 07:19 UTC25d ago | 1 | – | 12.2 days | 1 |
| Thu 1 Oct, 11:25 UTC27d ago | 1 | – | 1.8 days | 0 |
| Tue 29 Sep, 09:40 UTC29d ago | 1 | – | 2.1 days | 0 |
| Thu 24 Sep, 12:44 UTC34d ago | 0 | – | 4.9 days | 0 |
| Wed 23 Sep, 23:02 UTC34d ago | 1 | – | 0.6 days | 1 |
| Thu 17 Sep, 06:59 UTC41d ago | 1 | halved by day 1 | 6.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Diesalot Server
What the server publishes and what was recorded
| Address | 159.196.11.209:28015 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 12:19 UTC |
| Hostname | rust.shoveltonsigns.com |
| First seen | 16 Sep 2026 |
9. Operator
Hostnameshoveltonsigns.com
The only server publishing a shoveltonsigns.com hostname.
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 395 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 246 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 42 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 31 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 70 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 81 / 200 |
11. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Diesalot Server?
Diesalot Server wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 13 days 10 hours.
On Diesalot Server, what happens on wipe day?
Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
Server details
Is Diesalot Server up, and how well has it held up?
The latest count records Diesalot Server as offline, last seen 13 days 9 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 16 September 2026.
Which location does Diesalot Server run from?
No region is given by Diesalot Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 159.196.11.209:28015 it is addressed.
Which Rust version is Diesalot Server running?
Rust network protocol 2634 and build 167781 on Windows is the version Diesalot Server runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Diesalot Server carry?
Diesalot Server is offline at present; its last recording was 13 days 9 hours ago.
What position does Diesalot Server hold in the server rankings?
The rank for Diesalot Server is #12,897 on seven-day player hours, in the top 60% of ranked servers.
Tag details
Which Rust Census filters and lists cover Diesalot Server?
The Rust Census lists that Diesalot Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which operator runs Diesalot Server?
No other server we track uses the shoveltonsigns.com hostname that Diesalot Server publishes.
The tags on Diesalot Server: what do they indicate?
Read by the game's server browser, Diesalot Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): 0 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for Diesalot Server?
Size 4,500 and seed 1337: that is the procedural map on Diesalot Server, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Custom Map.
On Diesalot Server, what rules and settings are in force?
The name of Diesalot Server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join Diesalot Server?
You can open the console in Rust with F1 and enter client.connect 159.196.11.209:28015; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp0 | Max players 0 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.