Statistical profileOffline
Rust
159.195.34.140:28015 checked 29d ago
Connect to this server
1. Main points
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#16,842
top 70%
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
- It ranks #16,842 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 33d ago.
2. Players
Figure 1: Players on Rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rust
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rust
What the server publishes and what was recorded
| Address | 159.195.34.140:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Sep 2026, 12:09 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 546 / 625 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 433 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 162 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 59 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 199 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 314 / 225 |
10. Quick answers
From the figures on this page.
Wipe details
When does Rust wipe, and how often?
The rhythm of Rust's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 33 days 2 hours have passed since this world was made.
Server record
How reliable is Rust, and is it online now?
Rust is offline at the time of this release; it was last seen 29 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 26 September 2026.
What location has been recorded for Rust?
No region is published by Rust. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 159.195.34.140:28015 it is addressed.
On which Rust version does Rust operate?
This release lists Rust on Rust network protocol 2633 and build 165217, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does Rust carry?
Rust is offline at present; its last recording was 29 days 8 hours ago.
How does Rust compare with other servers in the rankings?
For seven-day player hours, Rust is ranked #16,842, placing it in the top 70% of all ranked servers.
Tag details
Where does Rust appear among the Rust Census lists and filters?
Included in these Rust Census lists is Rust: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Rust: what do they indicate?
Read by the game's server browser, Rust publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for Rust?
A procedural map runs on Rust, generated by the game.
How is Rust configured, and what rules does it keep?
No gather rate is given in the name of Rust. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join Rust?
Enter client.connect 159.195.34.140:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp500 | Max players Slots: 500. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.