From asking the server directly; low fps and a climbing entity count mean lag
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1 days
between real wipes
On rhythm
50%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Sat 24 OctThu 22 OctWed 21 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 02:09 UTC5d ago
0
–
running
0
Thu 22 Oct, 02:09 UTC7d ago
0
–
2 days
0
Wed 21 Oct, 02:09 UTC8d ago
0
–
1 days
0
Tue 20 Oct, 02:09 UTC9d ago
0
–
1 days
0
Mon 19 Oct, 02:08 UTC10d ago
0
–
1 days
0
Sun 18 Oct, 02:08 UTC11d ago
0
–
1 days
0
Fri 16 Oct, 05:05 UTC13d ago
0
–
1.9 days
0
Thu 15 Oct, 13:08 UTC14d ago
0
–
0.7 days
0
Thu 15 Oct, 02:09 UTC14d ago
0
–
0.5 days
0
Wed 14 Oct, 02:14 UTC15d ago
0
–
1 days
0
Mon 12 Oct, 02:08 UTC17d ago
0
–
2 days
0
Sat 10 Oct, 04:24 UTC19d ago
0
–
1.9 days
0
Thu 8 Oct, 02:09 UTC21d ago
0
–
2.1 days
0
Tue 6 Oct, 02:09 UTC23d ago
0
–
2 days
0
Sun 4 Oct, 02:11 UTC25d ago
1
halved by day 1
2 days
0
Fri 2 Oct, 04:24 UTC27d ago
0
–
1.9 days
0
Thu 1 Oct, 02:09 UTC28d ago
0
–
1.1 days
0
Wed 30 Sep, 02:09 UTC29d ago
0
–
1 days
0
Tue 29 Sep, 02:08 UTC30d ago
0
–
1 days
0
Mon 28 Sep, 02:08 UTC31d ago
0
–
1 days
0
Notes
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
A new world less than six hours after a wipe is a restart, not a wipe of its own.
On what schedule are wipes carried out on Bloodline Rust Aimtrain | Modded | Daily Wipe?
Bloodline Rust Aimtrain | Modded | Daily Wipe wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 5 days 12 hours.
How is wipe day run on Bloodline Rust Aimtrain | Modded | Daily Wipe?
The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began.
About the server
How reliable is Bloodline Rust Aimtrain | Modded | Daily Wipe, and is it online now?
The latest count records Bloodline Rust Aimtrain | Modded | Daily Wipe as offline, last seen 4 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up 68 of them, or 40%. First recorded by Rust Census on 13 September 2026.
What location has been recorded for Bloodline Rust Aimtrain | Modded | Daily Wipe?
No region is given by Bloodline Rust Aimtrain | Modded | Daily Wipe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 159.195.27.241:28015 it is addressed.
What version of Rust has been recorded on Bloodline Rust Aimtrain | Modded | Daily Wipe?
Rust network protocol 2635 and build 168909 on Linux is the version Bloodline Rust Aimtrain | Modded | Daily Wipe runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on Bloodline Rust Aimtrain | Modded | Daily Wipe?
Bloodline Rust Aimtrain | Modded | Daily Wipe is offline at present; its last recording was 4 days 19 hours ago. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is Bloodline Rust Aimtrain | Modded | Daily Wipe placed?
For seven-day player hours, Bloodline Rust Aimtrain | Modded | Daily Wipe is ranked #15,335, placing it in the top 69% of all ranked servers.
Tag details
Where does Bloodline Rust Aimtrain | Modded | Daily Wipe appear among the Rust Census lists and filters?
Included in these Rust Census lists is Bloodline Rust Aimtrain | Modded | Daily Wipe: Modded Rust servers, counted and Aim training servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on Bloodline Rust Aimtrain | Modded | Daily Wipe?
These are the tags Bloodline Rust Aimtrain | Modded | Daily Wipe publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for Bloodline Rust Aimtrain | Modded | Daily Wipe?
Size 4,250 and seed 852734: that is the procedural map on Bloodline Rust Aimtrain | Modded | Daily Wipe, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On Bloodline Rust Aimtrain | Modded | Daily Wipe, what rules and settings are in force?
No gather rate is recorded for Bloodline Rust Aimtrain | Modded | Daily Wipe in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to Bloodline Rust Aimtrain | Modded | Daily Wipe?
Enter client.connect 159.195.27.241:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
Game mode Survival play, in the standard Rust format.
mp100
Max players The server holds 100 slots.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Protocol 2635 is required; a different version cannot join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server carries no region code.
Mods and access
^z
Modded Plugins or settings alter the game on this modded server.
^y
Carbon The Carbon plugin framework runs here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.