Statistical profileOffline
Test
159.195.112.128:28015 checked 39d ago
Connect to this server
1. Main points
Players now
1/ 2
50% full
7-day average
0
peak –
Rank
#13,268
no region published
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
- It ranks #13,268 of all ranked servers, on player hours over the last seven days.
- Its current map went up 55d ago.
2. Players
Figure 1: Players on Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Test
What the server publishes and what was recorded
| Address | 159.195.112.128:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Sep 2026, 21:35 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 476 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 449 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 840 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 57 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 727 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 26 / 250 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Test: what is it?
Too few wipes of Test are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 55 days 17 hours ago.
Server record
What does the record show for the uptime and current status of Test?
Last seen 39 days 15 hours ago, Test is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 19 September 2026.
In which location is Test based?
A region is not published by Test. Rust Census does not look up where the machine stands; it shows where a server says it is. At 159.195.112.128:28015 it is addressed.
Which Rust version is Test running?
This release lists Test on Rust network protocol 2633 and build 163493, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does Test carry?
At this release Test is offline, having last been seen 39 days 15 hours ago.
How does Test compare with other servers in the rankings?
The rank for Test is #13,268 on seven-day player hours, in the top – of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Test?
The Rust Census lists that Test fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Test: what do they indicate?
Read by the game's server browser, Test publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs163493 (Build): Game build: 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for Test?
Test runs a procedural map, which the game generates.
How is Test configured, and what rules does it keep?
The name of Test carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Test?
Enter client.connect 159.195.112.128:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2633,gmrust,cs163493,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp2 | Max players Slots: 2. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs163493 | Build Game build: 163493. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.