Statistical profileOffline
[TR] TRS RUST | 2X | MAX4 | DEV
159.146.69.101:28015 checked 23d ago
Connect to this server
1. Main points
Players now
1/ 20
5% full
7-day average
0
peak –
Rank
#13,777
top 61%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 5% of its 20 slots.
- It ranks #13,777 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 23d ago.
2. Players
Figure 1: Players on [TR] TRS RUST | 2X | MAX4 | DEV
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of [TR] TRS RUST | 2X | MAX4 | DEV
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [TR] TRS RUST | 2X | MAX4 | DEV
What the server publishes and what was recorded
| Address | 159.146.69.101:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 18:18 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip | EU · no group limit · 2x · 70 on average | 72 / 100 |
| Atlas - 2X Monthly | JUST WIPED 29.10 | no group limit · 2x · 66 on average | 55 / 100 |
| MIRAGE RUST | Weekly 2x | 29.10 | no group limit · 2x · 64 on average | 74 / 100 |
| [EU] Stevious 2x Main | Vanilla | 29.10 | EU · no group limit · 2x · 55 on average | 48 / 100 |
| Survivors.gg [ 2x Vanilla ] | JUST WIPED 29.10 | no group limit · 2x · 50 on average | 55 / 100 |
| [KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23 | EA · groups of 8+ · 2x · weekly · 4 on average | 0 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for [TR] TRS RUST | 2X | MAX4 | DEV: what is it?
Too few wipes of [TR] TRS RUST | 2X | MAX4 | DEV are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 23 days 17 hours ago.
Server details
Is [TR] TRS RUST | 2X | MAX4 | DEV up, and how well has it held up?
Last seen 23 days 15 hours ago, [TR] TRS RUST | 2X | MAX4 | DEV is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 5 October 2026.
In which location is [TR] TRS RUST | 2X | MAX4 | DEV based?
A region is not published by [TR] TRS RUST | 2X | MAX4 | DEV. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 159.146.69.101:28015 it is addressed.
On which Rust version does [TR] TRS RUST | 2X | MAX4 | DEV operate?
The version in use on [TR] TRS RUST | 2X | MAX4 | DEV is Rust network protocol 2634 and build 166652 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on [TR] TRS RUST | 2X | MAX4 | DEV?
[TR] TRS RUST | 2X | MAX4 | DEV is offline at present; its last recording was 23 days 15 hours ago.
What position does [TR] TRS RUST | 2X | MAX4 | DEV hold in the server rankings?
The rank for [TR] TRS RUST | 2X | MAX4 | DEV is #13,777 on seven-day player hours, in the top 61% of ranked servers.
Lists and tags
Where does [TR] TRS RUST | 2X | MAX4 | DEV appear among the Rust Census lists and filters?
These Rust Census lists include [TR] TRS RUST | 2X | MAX4 | DEV: Rust 2x servers, counted and Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 2x.
The tags on [TR] TRS RUST | 2X | MAX4 | DEV: what do they indicate?
These are the tags [TR] TRS RUST | 2X | MAX4 | DEV publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for [TR] TRS RUST | 2X | MAX4 | DEV?
The game generates the procedural map on [TR] TRS RUST | 2X | MAX4 | DEV.
On [TR] TRS RUST | 2X | MAX4 | DEV, what rules and settings are in force?
The name of [TR] TRS RUST | 2X | MAX4 | DEV records a gather rate of 2x. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join [TR] TRS RUST | 2X | MAX4 | DEV?
Enter client.connect 159.146.69.101:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp20 | Max players Slots: 20. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build Game build: 166652. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.