Statistical profileOffline
Oxide Council Staging
159.112.73.50:28015 checked 5d ago
Connect to this server
1. Main points
Players now
0/ 300
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
28d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 300 slots.
- It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 28d ago.
2. Players
Figure 1: Players on Oxide Council Staging
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 03:28 UTC28d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Oxide Council Staging
What the server publishes and what was recorded
| Address | 159.112.73.50:28015 |
|---|---|
| Region | – |
| Max players | 300 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 03:28 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 539 / 625 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 423 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 119 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 56 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 125 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 243 / 225 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Oxide Council Staging?
The rhythm of Oxide Council Staging's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 28 days 10 hours.
How is wipe day run on Oxide Council Staging?
Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 5 hours after it began.
About the server
What does the record show for the uptime and current status of Oxide Council Staging?
Last seen 5 days 10 hours ago, Oxide Council Staging is offline in this release. Of the 168 hours in the last 7 full days, it was up 52 of them, or 31%. The first sighting of it by Rust Census was on 13 September 2026.
Which location does Oxide Council Staging run from?
No region is given by Oxide Council Staging. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 159.112.73.50:28015 is its address.
What version of Rust has been recorded on Oxide Council Staging?
The version in use on Oxide Council Staging is Rust network protocol 2634 and build 166448 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on Oxide Council Staging?
At this release Oxide Council Staging is offline, having last been seen 5 days 10 hours ago. The seven-day average for this server is 0 players.
How does Oxide Council Staging compare with other servers in the rankings?
For seven-day player hours, Oxide Council Staging is ranked #15,335, placing it in the top 69% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Oxide Council Staging?
These Rust Census lists include Oxide Council Staging: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Oxide Council Staging carry?
Read by the game's server browser, Oxide Council Staging publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp300 (Max players): Slots: 300; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166448 (Build): The server runs game build 166448; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on Oxide Council Staging?
Size 4,500 and seed 4000: that is the procedural map on Oxide Council Staging, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On Oxide Council Staging, what rules and settings are in force?
The name of Oxide Council Staging carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join Oxide Council Staging?
You can open the console in Rust with F1 and enter client.connect 159.112.73.50:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp300,ptrak,$r?,v2634,gmrust,cs166448,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp300 | Max players Slots: 300. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166448 | Build The server runs game build 166448. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.