Statistical profileOffline
Rust::Hosted by GameHost
EU 159.112.138.116:28031 checked 35d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,478
top 71% · #2515 in EU
Last wipe
50d ago
monthly schedule
Next wipe
7d 7h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,478 of all ranked servers, the top 71%, and #2515 in EU, on player hours over the last seven days.
- Its current map went up 50d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Rust::Hosted by GameHost
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Rust::Hosted by GameHost
What the server publishes and what was recorded
| Address | 159.112.138.116:28031 |
|---|---|
| Region | EU |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 9 Sep 2026, 08:56 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 363 / 375 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 215 on average | 192 / 200 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 170 on average | 92 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 118 / 400 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 127 on average | 63 / 100 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 123 on average | 129 / 300 |
10. Quick answers
From the figures on this page.
Wipe details
When does Rust::Hosted by GameHost wipe, and how often?
An estimate from the force wipe gives the next wipe of Rust::Hosted by GameHost. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 50 days 2 hours have passed since this world was made. The tags list a wipe schedule of one month.
Server record
What does the record show for the uptime and current status of Rust::Hosted by GameHost?
The latest count records Rust::Hosted by GameHost as offline, last seen 35 days 16 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 13 September 2026.
In which location is Rust::Hosted by GameHost based?
With its EU tag, Rust::Hosted by GameHost lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 159.112.138.116:28031 it is addressed.
What version of Rust has been recorded on Rust::Hosted by GameHost?
Rust network protocol 2633 and build 165217 on Linux is the version Rust::Hosted by GameHost runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for Rust::Hosted by GameHost?
Rust::Hosted by GameHost is offline at present; its last recording was 35 days 16 hours ago.
In the rankings of Rust servers, where is Rust::Hosted by GameHost placed?
This release ranks Rust::Hosted by GameHost at #15,478 for seven-day player hours, #2,515 in Europe, inside the top 71% of ranked servers.
Tag details
Where does Rust::Hosted by GameHost appear among the Rust Census lists and filters?
These Rust Census lists include Rust::Hosted by GameHost: EU Rust servers: the regional count, Community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on Rust::Hosted by GameHost: what do they indicate?
gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; EU (Europe): In the server browser it appears under Europe are the tags Rust::Hosted by GameHost publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on Rust::Hosted by GameHost?
Size 2,500 and seed 1: that is the procedural map on Rust::Hosted by GameHost, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On Rust::Hosted by GameHost, what rules and settings are in force?
No gather rate is recorded for Rust::Hosted by GameHost in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join Rust::Hosted by GameHost?
Enter client.connect 159.112.138.116:28031 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://www.gamehost.cl/ is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2633,^m,^v,EU,gmvanilla,cs165217,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
