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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Respawn Isle / Small Teams / North America

NA 158.69.23.51:28036 checked 2h ago

biweekly wipes oxidepremium
Release date
Next release
In five minutes (17:05 UTC)
Source
Live server queries
Server address
158.69.23.51:28036
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,373

top 69% · #1531 in NA

Last wipe

13d ago

biweekly schedule

Next wipe

7d 23h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,373 of all ranked servers, the top 69%, and #1531 in NA, on player hours over the last seven days.
  • Its current map went up 13d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Respawn Isle / Small Teams / North America

Players now and over time, UTC

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510020:0005:0014:0023:0008:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

Usual gap

28 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 23hThu 5 Nov, 19:00 UTCForce wipe FW
14d 20hThu 12 Nov, 16:01 UTCOwn schedule
35d 23hThu 3 Dec, 19:00 UTCForce wipe FW
42d 20hThu 10 Dec, 16:01 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:01 UTC13d ago 1 – running 0
Thu 1 Oct, 18:03 UTC FW27d ago 0 – 13.9 days 0
Thu 17 Sep, 16:03 UTC41d ago 0 – 14.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Respawn Isle / Small Teams / North America

3600 · seed 0

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size3600
Seed–

8. Server characteristics

Table 4: Characteristics of Respawn Isle / Small Teams / North America

What the server publishes and what was recorded

Address158.69.23.51:28036
RegionNA
Max players50
Group limit8, the default
Wipe schedulebiweekly
Last wipe15 Oct 2026, 16:01 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Like Rust just as it is? Join our server for a vanilla survival experience. - This is an English speaking server based in North America, all nationalities welcome. - We do a map wipe every first & third Thursday. - We have a blueprint wipe every two months. View webpage for more details.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 103 on average35 / 200
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 73 on average16 / 200
Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 44 on average10 / 200
Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 40 on average29 / 100
Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 30 on average17 / 200
Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 29 on average4 / 100

11. Quick answers

From the figures on this page.

Wipe details

When does Respawn Isle / Small Teams / North America wipe, and how often?

Respawn Isle / Small Teams / North America is wiped on a schedule of every 4 weeks on Thursday at 16:01 UTC. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 13 days 3 hours ago. Its tags carry a wipe schedule of every two weeks.

What should you expect on wipe day at Respawn Isle / Small Teams / North America?

An average of 0 players attended at peak across recent wipes. On the latest wipe, 33 hours passed before the crowd peaked.

About the server

Is Respawn Isle / Small Teams / North America up, and how well has it held up?

Respawn Isle / Small Teams / North America is online at the time of this release. About 7 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 165 of them, or 98%. First recorded by Rust Census on 13 September 2026.

Does Respawn Isle / Small Teams / North America hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 84; the lowest reading was 51. Buildings, deployables and everything else in the world took the entity count to 74,887. Memory use reached 2,699 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for Respawn Isle / Small Teams / North America?

In North America Respawn Isle / Small Teams / North America lists itself, with its NA tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 158.69.23.51:28036 it is addressed.

What version of Rust has been recorded on Respawn Isle / Small Teams / North America?

This release lists Respawn Isle / Small Teams / North America on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for Respawn Isle / Small Teams / North America?

The present count is 0 players on Respawn Isle / Small Teams / North America, out of 50 slots. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is Respawn Isle / Small Teams / North America placed?

On player hours over the last seven days Respawn Isle / Small Teams / North America stands at #15,373, #1,531 in North America, in the top 69% of ranked servers.

Tags, lists

Where does Respawn Isle / Small Teams / North America appear among the Rust Census lists and filters?

The Rust Census lists that Respawn Isle / Small Teams / North America fits are: Community servers and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is meant by each tag shown on Respawn Isle / Small Teams / North America?

Read by the game's server browser, Respawn Isle / Small Teams / North America publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): This server wipes on a two-week cycle; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): North America is the region under which the browser lists it. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on Respawn Isle / Small Teams / North America?

Size 3,600: that is the procedural map on Respawn Isle / Small Teams / North America, generated by the game.

On Respawn Isle / Small Teams / North America, what rules and settings are in force?

The name of Respawn Isle / Small Teams / North America carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Oxide plugins are recorded on it. Rust's premium status is required to join. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Respawn Isle / Small Teams / North America?

Enter client.connect 158.69.23.51:28036 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. Rust's premium status is required to join. The website recorded for it is https://respawnisle.com.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^b,NA,^q,gmvanilla,cs168909,ts8,^o

Game

gmvanillaGame mode The mode is vanilla survival.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Mods and access

^qPremium Rust's premium status is required to join.
^oOxide The plugin framework in use is Oxide (uMod).

Region

NANorth America North America is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.