Statistical profileOnline
Friend Not Foe / PvE Community / North America
NA 158.69.23.51:28016 checked 10m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 3
Rank
#6,385
top 29% · #1015 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #6,385 of all ranked servers, the top 29%, and #1015 in NA, on player hours over the last seven days.
- Its current map went up 13d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Friend Not Foe / PvE Community / North America
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 29% of all ranked servers, top 54% in NA, and #371 of the quad servers (top 45%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Usual gap
28 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
4
players, last three wipes
Crowd held
0%
else halves by day 3.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 17h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 14h | Thu 12 Nov, 16:02 UTC | Own schedule |
| 35d 17h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 14h | Thu 10 Dec, 16:02 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 7 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:02 UTC13d ago | 3 | – | running | 0 |
| Thu 1 Oct, 18:04 UTC FW27d ago | 5 | halved by day 5 | 13.9 days | 0 |
| Thu 17 Sep, 16:02 UTC41d ago | 5 | halved by day 2 | 14.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Friend Not Foe / PvE Community / North America
3700 · seed 653090153
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3700 |
| Seed | 653090153 |
8. Server characteristics
Table 4: Characteristics of Friend Not Foe / PvE Community / North America
What the server publishes and what was recorded
| Address | 158.69.23.51:28016 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | quad |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 16:02 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Easy going & newman friendly PvE server with a focus on environmental survival, roleplaying, events & community. This lightly modded server features murderous bots, more animals, slightly increased gather rates & reduced upkeep cost. - This is an English speaking server based in Canada, all nationalities welcome. - No raiding or killing - if you see trouble use '/admin please' in chat. - We wipe first & third Thursday of the month, we Purge in the 24 hours before. View webpage for more details.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Reforged Hybrid | PvE/PvP Zones | Zombies | Events | NA · quad · monthly · 20 on average | 23 / 140 |
| The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|Purge | NA · quad · 5x · biweekly · 9 on average | 5 / 100 |
| BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab | NA · quad · monthly · 4 on average | 5 / 50 |
| GOBLINGAMING | 5X PVE | NOOB FRIENDLY | NA · quad · 5x · biweekly · 4 on average | 2 / 40 |
| Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. | NA · quad · monthly · 2 on average | 3 / 50 |
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 249 on average | 313 / 2000 |
11. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Friend Not Foe / PvE Community / North America: what is it?
Friend Not Foe / PvE Community / North America is wiped on a schedule of every 4 weeks on Thursday at 16:02 UTC. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 13 days 9 hours ago. The tags list a fortnightly wipe schedule.
How is wipe day run on Friend Not Foe / PvE Community / North America?
An average of 4 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 7 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 3.5.
Server record
Is Friend Not Foe / PvE Community / North America up, and how well has it held up?
Friend Not Foe / PvE Community / North America is online at the time of this release. About 16 hours ago is when it last restarted, according to the uptime it reports. A total of 164 of 168 hours were up over 7 full days, which is 98% of the time. It was first seen by Rust Census on 13 September 2026.
Does Friend Not Foe / PvE Community / North America hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 59 server fps and a minimum of 48. The world carried up to 81,311 entities, including buildings, deployables and all else. The peak memory use recorded was 2,504 MB. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Friend Not Foe / PvE Community / North America?
With its NA tag, Friend Not Foe / PvE Community / North America lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 158.69.23.51:28016 is its address.
On which Rust version does Friend Not Foe / PvE Community / North America operate?
This release lists Friend Not Foe / PvE Community / North America on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on Friend Not Foe / PvE Community / North America?
Friend Not Foe / PvE Community / North America stands at 0 players from 50 slots in this release. This release records a seven-day average of 0 players and a peak of 3. Over the past 48 hours the highest average fell at 15:00 UTC: 1 players.
What position does Friend Not Foe / PvE Community / North America hold in the server rankings?
For seven-day player hours Friend Not Foe / PvE Community / North America is ranked #6,385 and #1,015 in North America, placing it in the top 29% of all ranked servers. The server stands at #371 among quad servers.
Tags, lists
On Rust Census, which lists and filters carry Friend Not Foe / PvE Community / North America?
Included in these Rust Census lists is Friend Not Foe / PvE Community / North America: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
The tags on Friend Not Foe / PvE Community / North America: what do they indicate?
These are the tags Friend Not Foe / PvE Community / North America publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts4 (Group limit): The limit is 4 players per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for Friend Not Foe / PvE Community / North America?
Size 3,700 and seed 653090153: that is the procedural map on Friend Not Foe / PvE Community / North America, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is Friend Not Foe / PvE Community / North America configured, and what rules does it keep?
No gather rate is recorded for Friend Not Foe / PvE Community / North America in its name. For groups (quad), the maximum is 4 players. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join Friend Not Foe / PvE Community / North America?
Enter client.connect 158.69.23.51:28016 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://friendnotfoe.co.uk/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^b,NA,^p,gmvanilla,cs168909,ts4,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp50 | Max players 50 slots are available. |
ts4 | Group limit The limit is 4 players per team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
