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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 56,681 players on 11,752 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Justin+mctester's Rust

158.120.182.9:28015 checked 35d ago

Release date
Next release
In five minutes (23:34 UTC)
Source
Live server queries
Server address
158.120.182.9:28015
First recorded
22 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,473

top 67%

Last wipe

36d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,473 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 36d ago.

2. Players

Figure 1: Players on Justin+mctester's Rust

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 19:50 UTC36d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Justin+mctester's Rust

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Justin+mctester's Rust

What the server publishes and what was recorded

Address158.120.182.9:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe22 Sep 2026, 15:37 UTC
Hostname–
First seen22 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average379 / 500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average223 / 300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average38 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average31 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average67 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average85 / 200

10. Quick answers

From the figures on this page.

Wipe records

When does Justin+mctester's Rust wipe, and how often?

The rhythm of Justin+mctester's Rust's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 36 days 7 hours ago.

On Justin+mctester's Rust, what happens on wipe day?

The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

About the server

How reliable is Justin+mctester's Rust, and is it online now?

Last seen 35 days 23 hours ago, Justin+mctester's Rust is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 22 September 2026.

In which location is Justin+mctester's Rust based?

No region is published by Justin+mctester's Rust. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 158.120.182.9:28015 is its address.

On which Rust version does Justin+mctester's Rust operate?

The version in use on Justin+mctester's Rust is Rust network protocol 2633 and build 165217 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does Justin+mctester's Rust carry?

Justin+mctester's Rust is offline at present; its last recording was 35 days 23 hours ago.

In the rankings of Rust servers, where is Justin+mctester's Rust placed?

For seven-day player hours, Justin+mctester's Rust is ranked #15,473, placing it in the top 67% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Justin+mctester's Rust?

These Rust Census lists include Justin+mctester's Rust: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Justin+mctester's Rust?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags Justin+mctester's Rust publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on Justin+mctester's Rust?

Justin+mctester's Rust runs a procedural map, which the game generates.

What settings and rules have been listed for Justin+mctester's Rust?

No gather rate is given in the name of Justin+mctester's Rust. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join Justin+mctester's Rust?

You can open the console in Rust with F1 and enter client.connect 158.120.182.9:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build Game build: 165217.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.