Statistical profileOnline
Rust Server
EU · ger 157.90.221.146:28015 checked 10m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,358
top 69% · #2570 in EU
Last wipe
264d ago
monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,358 of all ranked servers, the top 69%, and #2570 in EU, on player hours over the last seven days.
- Its current map went up 264d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Rust Server
What the server publishes and what was recorded
| Address | 157.90.221.146:28015 |
|---|---|
| Region | EU · ger |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 6 Feb 2026, 09:16 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 95 / 200 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 63 / 200 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 174 on average | 22 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 78 / 400 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 54 / 100 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 125 on average | 21 / 300 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Rust Server: what is it?
From the force wipe, the next wipe of Rust Server is estimated. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 264 days 17 hours ago. A monthly wipe schedule is published in its tags.
Server details
What does the record show for the uptime and current status of Rust Server?
This release records Rust Server as online. By its own reported uptime, it restarted about 14 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.
Does Rust Server hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 51 server fps and a minimum of 44. The world carried up to 18,525 entities, including buildings, deployables and all else. Up to 2,186 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does Rust Server run from?
Its EU tag places Rust Server in Europe, and its region code is ger. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 157.90.221.146:28015 it is addressed.
Which Rust version is Rust Server running?
The version in use on Rust Server is Rust network protocol 2621 and build 142716 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on Rust Server?
Rust Server stands at 0 players from 50 slots in this release. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is Rust Server placed?
This release ranks Rust Server at #15,358 for seven-day player hours, #2,570 in Europe, inside the top 69% of ranked servers.
Tag details
Where does Rust Server appear among the Rust Census lists and filters?
Included in these Rust Census lists is Rust Server: EU Rust servers: the regional count, Community servers and Vanilla Rust servers. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Rust Server carry?
Read by the game's server browser, Rust Server publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2621 (Protocol): To connect, your game version must match protocol 2621; cs142716 (Build): The server runs game build 142716; ptrak (Networking): RakNet is used, the standard network layer of the game; $rger (Region code): ger is the region code this server carries; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; EU (Europe): Europe is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for Rust Server?
The procedural map on Rust Server is generated by the game, measures 2,000 and carries seed 6738. The same size and seed produce the same map; RustMaps shows it from this page.
How is Rust Server configured, and what rules does it keep?
No gather rate is recorded for Rust Server in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to Rust Server?
Enter client.connect 157.90.221.146:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://primaservers.com.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$rger,v2621,^m,^v,EU,gmvanilla,cs142716,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2621 | Protocol To connect, your game version must match protocol 2621. |
cs142716 | Build The server runs game build 142716. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$rger | Region code ger is the region code this server carries. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
