Statistical profileOnline
Rust 1% upkeep - minis spawn on road
157.85.95.89:25301 checked 2h ago
Connect to this server
1. Main points
Players now
1/ 50
2% full
7-day average
0
peak 2
Rank
#5,399
top 24%
Last wipe
3d ago
monthly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 1 players on it, 2% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #5,399 of all ranked servers, the top 24%, on player hours over the last seven days.
- Its current map went up 3d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Rust 1% upkeep - minis spawn on road
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Usual gap
16.7 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 14
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 23h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 23h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 08:56 UTC3d ago | 2 | – | running | 0 |
| Thu 8 Oct, 17:19 UTC20d ago | 2 | halved by day 14 | 16.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Rust 1% upkeep - minis spawn on road
What the server publishes and what was recorded
| Address | 157.85.95.89:25301 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 25 Oct 2026, 08:56 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Biweekly map wipes Monthly map and bp wipes Upkeep is 1% from vanilla Minis spawn on road Gatherrate is 2x for resources and scrap Excavator and Quarries 2x output Stacksize is 2x for resources and scrap Vending always in stock Locked crate timer is 5 min Turret limit is 100 Heavy fues last forever in power plant
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 74 on average | 453 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 67 on average | 178 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 24 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 60 on average | 580 / 1000 |
11. Quick answers
From the figures on this page.
Wipe records
When does Rust 1% upkeep - minis spawn on road wipe, and how often?
Once a month, and only with the force wipe, does Rust 1% upkeep - minis spawn on road wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 3 days 10 hours. A monthly wipe schedule is published in its tags.
What should you expect on wipe day at Rust 1% upkeep - minis spawn on road?
An average of 2 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 6 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 14.
About the server
How reliable is Rust 1% upkeep - minis spawn on road, and is it online now?
At the latest check, Rust 1% upkeep - minis spawn on road was online. The uptime it reports puts the last restart at about 15 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. The first sighting of it by Rust Census was on 8 October 2026.
How well does Rust 1% upkeep - minis spawn on road perform?
Average server fps over the last 48 hours was 100, with a low of 75. The world carried up to 125,041 entities, including buildings, deployables and all else. Memory use reached 5,456 MB at its peak. Players feel low fps and a rising entity count as lag.
In which location is Rust 1% upkeep - minis spawn on road based?
No region is published by Rust 1% upkeep - minis spawn on road. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 157.85.95.89:25301 it is addressed.
Which Rust version is Rust 1% upkeep - minis spawn on road running?
Rust network protocol 2635 and build 168909 on Linux is the version Rust 1% upkeep - minis spawn on road runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does Rust 1% upkeep - minis spawn on road carry?
At counting time Rust 1% upkeep - minis spawn on road recorded 1 players across 50 slots. This release records a seven-day average of 0 players and a peak of 2. Over the past 48 hours the highest average fell at 20:00 UTC: 2 players.
In the rankings of Rust servers, where is Rust 1% upkeep - minis spawn on road placed?
For seven-day player hours, Rust 1% upkeep - minis spawn on road is ranked #5,399, placing it in the top 24% of all ranked servers.
Tags, lists
Where does Rust 1% upkeep - minis spawn on road appear among the Rust Census lists and filters?
The Rust Census lists that Rust 1% upkeep - minis spawn on road fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Which meanings do the tags on Rust 1% upkeep - minis spawn on road carry?
These are the tags Rust 1% upkeep - minis spawn on road publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for Rust 1% upkeep - minis spawn on road?
Size 4,500 and seed 6: that is the procedural map on Rust 1% upkeep - minis spawn on road, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is Rust 1% upkeep - minis spawn on road configured, and what rules does it keep?
No gather rate is given in the name of Rust 1% upkeep - minis spawn on road. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join Rust 1% upkeep - minis spawn on road?
Enter client.connect 157.85.95.89:25301 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.