Statistical profileOffline
NO EAC | PRIVATEDMA
157.85.95.174:22403 checked 2d ago
Connect to this server
1. Main points
Players now
0/ 75
0% full
7-day average
0
peak –
Rank
#15,270
top 69%
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 75 slots.
- It ranks #15,270 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on NO EAC | PRIVATEDMA
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of NO EAC | PRIVATEDMA
What the server publishes and what was recorded
| Address | 157.85.95.174:22403 |
|---|---|
| Region | – |
| Max players | 75 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 14:10 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 477 on average | 46 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 82 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 208 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 5 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 267 / 300 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 258 on average | 281 / 300 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for NO EAC | PRIVATEDMA: what is it?
Too few wipes of NO EAC | PRIVATEDMA are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 8 days 14 hours.
Server details
Is NO EAC | PRIVATEDMA up, and how well has it held up?
Last seen 2 days 7 hours ago, NO EAC | PRIVATEDMA is offline in this release. 117 of 168 hours on across the last 7 full days gives an uptime of 70%. The first sighting of it by Rust Census was on 21 October 2026.
In which location is NO EAC | PRIVATEDMA based?
No region is published by NO EAC | PRIVATEDMA. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 157.85.95.174:22403 is its address.
What version of Rust has been recorded on NO EAC | PRIVATEDMA?
The version in use on NO EAC | PRIVATEDMA is Rust network protocol 2634 and build 167781 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for NO EAC | PRIVATEDMA?
The last count for NO EAC | PRIVATEDMA was 2 days 7 hours ago; it is offline at present. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is NO EAC | PRIVATEDMA placed?
For seven-day player hours, NO EAC | PRIVATEDMA is ranked #15,270, placing it in the top 69% of all ranked servers.
Lists and tags
Where does NO EAC | PRIVATEDMA appear among the Rust Census lists and filters?
These Rust Census lists include NO EAC | PRIVATEDMA: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on NO EAC | PRIVATEDMA: what do they indicate?
These are the tags NO EAC | PRIVATEDMA publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for NO EAC | PRIVATEDMA?
Size 1,500 and seed 50000: that is the procedural map on NO EAC | PRIVATEDMA, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is NO EAC | PRIVATEDMA configured, and what rules does it keep?
The name of NO EAC | PRIVATEDMA carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is inactive: VAC, Valve's system, is off.
How to join
How can you connect to NO EAC | PRIVATEDMA?
You can open the console in Rust with F1 and enter client.connect 157.85.95.174:22403; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp75,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp75 | Max players The server holds 75 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.