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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,398 players on 11,709 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Shockbyte x Discord Production Rust Server

157.85.95.148:21511 checked 6m ago

Release date
Next release
In five minutes (10:20 UTC)
Source
Live server queries
Server address
157.85.95.148:21511
First recorded
9 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 125

0% full

7-day average

0

peak –

Rank

#15,338

top 69%

Last wipe

19d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 125 slots.
  • It ranks #15,338 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 19d ago.

2. Players

Figure 1: Players on A Shockbyte x Discord Production Rust Server

Players now and over time, UTC

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040011:0020:0005:0013:0023:0008:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of A Shockbyte x Discord Production Rust Server

1500 · seed 50000

Map of A Shockbyte x Discord Production Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte x Discord Production Rust Server

What the server publishes and what was recorded

Address157.85.95.148:21511
Region–
Max players125
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 22:42 UTC
Hostname–
First seen9 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average393 / 400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average346 / 350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average38 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average32 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average47 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average151 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on A Shockbyte x Discord Production Rust Server?

The rhythm of A Shockbyte x Discord Production Rust Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 19 days 11 hours.

Server details

Is A Shockbyte x Discord Production Rust Server up, and how well has it held up?

This release records A Shockbyte x Discord Production Rust Server as online. The uptime it reports puts the last restart at about 2 days 21 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 9 October 2026.

How well does A Shockbyte x Discord Production Rust Server perform?

The figures for the last 48 hours give an average of 236 server fps and a minimum of 224. The world carried up to 8,299 entities, including buildings, deployables and all else. The peak memory use recorded was 2,534 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does A Shockbyte x Discord Production Rust Server run from?

No region is given by A Shockbyte x Discord Production Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 157.85.95.148:21511 it is addressed.

What version of Rust has been recorded on A Shockbyte x Discord Production Rust Server?

The version in use on A Shockbyte x Discord Production Rust Server is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server stands at 0 players from 125 slots in this release. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is A Shockbyte x Discord Production Rust Server placed?

The rank for A Shockbyte x Discord Production Rust Server is #15,338 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Where does A Shockbyte x Discord Production Rust Server appear among the Rust Census lists and filters?

Included in these Rust Census lists is A Shockbyte x Discord Production Rust Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on A Shockbyte x Discord Production Rust Server carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for A Shockbyte x Discord Production Rust Server?

Size 1,500 and seed 50000: that is the procedural map on A Shockbyte x Discord Production Rust Server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to A Shockbyte x Discord Production Rust Server?

Enter client.connect 157.85.95.148:21511 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp125Max players The server holds 125 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.