Statistical profileOffline
A Shockbyte x Discord Production Rust Server
157.85.94.7:20198 checked 16d ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,849
top 72%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- It ranks #15,849 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on A Shockbyte x Discord Production Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Shockbyte x Discord Production Rust Server
What the server publishes and what was recorded
| Address | 157.85.94.7:20198 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 02:32 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 533 on average | 242 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 325 on average | 14 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 323 on average | 21 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 151 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 60 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 34 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on A Shockbyte x Discord Production Rust Server?
The rhythm of A Shockbyte x Discord Production Rust Server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 17 days 2 hours ago.
Server details
What does the record show for the uptime and current status of A Shockbyte x Discord Production Rust Server?
Last seen 16 days 20 hours ago, A Shockbyte x Discord Production Rust Server is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 11 October 2026.
Which location does A Shockbyte x Discord Production Rust Server run from?
A region is not published by A Shockbyte x Discord Production Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 157.85.94.7:20198 is its address.
What version of Rust has been recorded on A Shockbyte x Discord Production Rust Server?
The version in use on A Shockbyte x Discord Production Rust Server is Rust network protocol 2634 and build 167398 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does A Shockbyte x Discord Production Rust Server carry?
At this release A Shockbyte x Discord Production Rust Server is offline, having last been seen 16 days 20 hours ago.
How does A Shockbyte x Discord Production Rust Server compare with other servers in the rankings?
For seven-day player hours, A Shockbyte x Discord Production Rust Server is ranked #15,849, placing it in the top 72% of all ranked servers.
Tag details
Where does A Shockbyte x Discord Production Rust Server appear among the Rust Census lists and filters?
These Rust Census lists include A Shockbyte x Discord Production Rust Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on A Shockbyte x Discord Production Rust Server carry?
These are the tags A Shockbyte x Discord Production Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is A Shockbyte x Discord Production Rust Server configured, and what rules does it keep?
No gather rate is given in the name of A Shockbyte x Discord Production Rust Server. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join A Shockbyte x Discord Production Rust Server?
Enter client.connect 157.85.94.7:20198 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players The server holds 40 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167398 | Build Game build: 167398. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.