Statistical profileOnline
OFFLINES 1 GRID 2X
157.85.94.68:28015 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak 3
Rank
#7,847
top 35%
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 20 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #7,847 of all ranked servers, the top 35%, on player hours over the last seven days.
- Its current map went up 19d ago.
2. Players
Figure 1: Players on OFFLINES 1 GRID 2X
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 01:28 UTC19d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of OFFLINES 1 GRID 2X
2000 · seed 608812100
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2000 |
| Seed | 608812100 |
8. Server characteristics
Table 3: Characteristics of OFFLINES 1 GRID 2X
What the server publishes and what was recorded
| Address | 157.85.94.68:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 01:28 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 749 on average | 948 / 1000 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 559 on average | 673 / 700 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 357 on average | 135 / 150 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 330 on average | 301 / 325 |
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 315 on average | 1552 / 1600 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 303 on average | 347 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
When does OFFLINES 1 GRID 2X wipe, and how often?
Too few wipes of OFFLINES 1 GRID 2X are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 19 days 11 hours.
What should you expect on wipe day at OFFLINES 1 GRID 2X?
The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began.
About the server
Is OFFLINES 1 GRID 2X up, and how well has it held up?
This release records OFFLINES 1 GRID 2X as online. The uptime it reports puts the last restart at about 2 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. First recorded by Rust Census on 13 September 2026.
Does OFFLINES 1 GRID 2X hold a steady frame rate and connection?
Average server fps over the last 48 hours was 225, with a low of 211. The world carried up to 16,271 entities, including buildings, deployables and all else. Memory use reached 2,736 MB at its peak. Players feel low fps and a rising entity count as lag.
Which location does OFFLINES 1 GRID 2X run from?
A region is not published by OFFLINES 1 GRID 2X. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 157.85.94.68:28015 it is addressed.
On which Rust version does OFFLINES 1 GRID 2X operate?
Rust network protocol 2635 and build 167231 on Linux is the version OFFLINES 1 GRID 2X runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does OFFLINES 1 GRID 2X carry?
At counting time OFFLINES 1 GRID 2X recorded 0 players across 20 slots. This release records a seven-day average of 0 players and a peak of 3.
In the rankings of Rust servers, where is OFFLINES 1 GRID 2X placed?
For seven-day player hours, OFFLINES 1 GRID 2X is ranked #7,847, placing it in the top 35% of all ranked servers.
Tag details
Where does OFFLINES 1 GRID 2X appear among the Rust Census lists and filters?
The Rust Census lists that OFFLINES 1 GRID 2X fits are: Rust 2x servers, counted and Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What is meant by each tag shown on OFFLINES 1 GRID 2X?
Read by the game's server browser, OFFLINES 1 GRID 2X publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs167231 (Build): The server runs game build 167231; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for OFFLINES 1 GRID 2X?
OFFLINES 1 GRID 2X runs a procedural map of size 2,000 with seed 608812100, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On OFFLINES 1 GRID 2X, what rules and settings are in force?
A gather rate of 2x is recorded for OFFLINES 1 GRID 2X in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to OFFLINES 1 GRID 2X?
You can open the console in Rust with F1 and enter client.connect 157.85.94.68:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,gmrust,cs167231,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players 20 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs167231 | Build The server runs game build 167231. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.