Statistical profileOffline
A Shockbyte x Discord Production Rust Server
157.85.94.48:23666 checked 36d ago
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1. Main points
Players now
0/ 125
0% full
7-day average
0
peak –
Rank
#15,498
top 68%
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 125 slots.
- It ranks #15,498 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 53d ago.
2. Players
Figure 1: Players on A Shockbyte x Discord Production Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Shockbyte x Discord Production Rust Server
What the server publishes and what was recorded
| Address | 157.85.94.48:23666 |
|---|---|
| Region | – |
| Max players | 125 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Sep 2026, 03:06 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 143 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 122 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 13 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 16 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 14 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 37 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
When does A Shockbyte x Discord Production Rust Server wipe, and how often?
The rhythm of A Shockbyte x Discord Production Rust Server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 53 days 1 hours ago.
Server record
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
Last seen 36 days 11 hours ago, A Shockbyte x Discord Production Rust Server is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.
In which location is A Shockbyte x Discord Production Rust Server based?
A region is not published by A Shockbyte x Discord Production Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 157.85.94.48:23666 is its address.
On which Rust version does A Shockbyte x Discord Production Rust Server operate?
The version in use on A Shockbyte x Discord Production Rust Server is Rust network protocol 2633 and build 163207 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for A Shockbyte x Discord Production Rust Server?
At this release A Shockbyte x Discord Production Rust Server is offline, having last been seen 36 days 11 hours ago.
How does A Shockbyte x Discord Production Rust Server compare with other servers in the rankings?
The rank for A Shockbyte x Discord Production Rust Server is #15,498 on seven-day player hours, in the top 68% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover A Shockbyte x Discord Production Rust Server?
Included in these Rust Census lists is A Shockbyte x Discord Production Rust Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on A Shockbyte x Discord Production Rust Server: what do they indicate?
These are the tags A Shockbyte x Discord Production Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp125 (Max players): 125 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs163207 (Build): Game build: 163207; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for A Shockbyte x Discord Production Rust Server?
Size 1,500 and seed 50000: that is the procedural map on A Shockbyte x Discord Production Rust Server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for A Shockbyte x Discord Production Rust Server?
No gather rate is given in the name of A Shockbyte x Discord Production Rust Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join A Shockbyte x Discord Production Rust Server?
Enter client.connect 157.85.94.48:23666 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp125,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp125 | Max players 125 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs163207 | Build Game build: 163207. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.