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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,314 players on 11,909 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Shockbyte Rust Server

157.85.94.30:27896 checked 11m ago

Release date
Next release
In five minutes (17:40 UTC)
Source
Live server queries
Server address
157.85.94.30:27896
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 11

0% full

7-day average

0

peak –

Rank

#15,327

top 69%

Last wipe

4d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 11 slots.
  • It ranks #15,327 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 4d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040018:0003:0012:0022:0007:0016:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of A Shockbyte Rust Server

1500 · seed 50000

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address157.85.94.30:27896
Region–
Max players11
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 12:09 UTC
Hostname–
First seen25 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average343 / 400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average458 / 500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average979 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average52 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average983 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average37 / 250

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for A Shockbyte Rust Server: what is it?

With too few wipes of A Shockbyte Rust Server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 4 days 5 hours have passed since this world was made.

Server details

How reliable is A Shockbyte Rust Server, and is it online now?

A Shockbyte Rust Server is online at the time of this release. The uptime it reports puts the last restart at about 4 days 3 hours ago. Of the 72 hours in the last 3 full days, it was up 71 of them, or 99%. The first sighting of it by Rust Census was on 25 October 2026.

What does the performance record of A Shockbyte Rust Server show?

Over the last 48 hours, server fps averaged 249; the lowest reading was 230. Buildings, deployables and everything else in the world took the entity count to 8,321. The peak memory use recorded was 2,614 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is A Shockbyte Rust Server based?

A region is not published by A Shockbyte Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 157.85.94.30:27896 is its address.

On which Rust version does A Shockbyte Rust Server operate?

The version in use on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for A Shockbyte Rust Server?

At counting time A Shockbyte Rust Server recorded 0 players across 11 slots. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is A Shockbyte Rust Server placed?

The rank for A Shockbyte Rust Server is #15,327 on seven-day player hours, in the top 69% of ranked servers.

Tag details

Which Rust Census filters and lists cover A Shockbyte Rust Server?

These Rust Census lists include A Shockbyte Rust Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on A Shockbyte Rust Server carry?

Read by the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp11 (Max players): The server holds 11 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for A Shockbyte Rust Server?

The procedural map on A Shockbyte Rust Server is generated by the game, measures 1,500 and carries seed 50000. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for A Shockbyte Rust Server?

No gather rate is recorded for A Shockbyte Rust Server in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to A Shockbyte Rust Server?

You can open the console in Rust with F1 and enter client.connect 157.85.94.30:27896; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp11,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp11Max players The server holds 11 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.