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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 36,116 players on 11,615 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Midnight Rider

157.85.94.108:28015 checked 10m ago

Release date
Next release
In five minutes (06:55 UTC)
Source
Live server queries
Server address
157.85.94.108:28015
First recorded
8 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,339

top 69%

Last wipe

10d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • It ranks #15,339 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 10d ago.

2. Players

Figure 1: Players on Midnight Rider

Players now and over time, UTC

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040008:0017:0002:0010:0020:0005:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1.3 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

0%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 18 OctSat 10 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 19:58 UTC10d ago 1 – running 0
Sat 10 Oct, 22:33 UTC18d ago 2 halved by day 1 7.9 days 1
Sat 10 Oct, 01:09 UTC19d ago 2 – 0.9 days 0
Thu 8 Oct, 19:04 UTC20d ago 2 – 1.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Midnight Rider

1700 · seed 50000

Map of Midnight Rider

Table 2: The world

As the server publishes it

MapProcedural Map
Size1700
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Midnight Rider

What the server publishes and what was recorded

Address157.85.94.108:28015
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 19:58 UTC
Hostname–
First seen8 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average209 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average190 / 225
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average17 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average19 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average104 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Midnight Rider?

Midnight Rider wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 10 days 11 hours.

What should you expect on wipe day at Midnight Rider?

The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 1 in those cases where it did not hold.

About the server

How reliable is Midnight Rider, and is it online now?

At the latest check, Midnight Rider was online. The uptime it reports puts the last restart at about 10 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 8 October 2026.

How well does Midnight Rider perform?

The figures for the last 48 hours give an average of 232 server fps and a minimum of 213. The world carried up to 10,751 entities, including buildings, deployables and all else. The peak memory use recorded was 4,228 MB. What players experience as lag is low fps combined with a climbing entity count.

In which location is Midnight Rider based?

No region is published by Midnight Rider. Rust Census does not look up where the machine stands; it shows where a server says it is. At 157.85.94.108:28015 it is addressed.

Which Rust version is Midnight Rider running?

The version in use on Midnight Rider is Rust network protocol 2634 and build 167781 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for Midnight Rider?

Midnight Rider stands at 0 players from 40 slots in this release. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is Midnight Rider placed?

For seven-day player hours, Midnight Rider is ranked #15,339, placing it in the top 69% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Midnight Rider?

Included in these Rust Census lists is Midnight Rider: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Midnight Rider carry?

Read by the game's server browser, Midnight Rider publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for Midnight Rider?

Size 1,700 and seed 50000: that is the procedural map on Midnight Rider, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is Midnight Rider configured, and what rules does it keep?

The name of Midnight Rider carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to Midnight Rider?

Enter client.connect 157.85.94.108:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players Slots: 40.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build The server runs game build 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.