Statistical profileOffline
Don't touch my terry
157.85.93.221:28015 checked 1d ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak 2
Rank
#7,137
top 32%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #7,137 of all ranked servers, the top 32%, on player hours over the last seven days.
- Its current map went up 11d ago.
2. Players
Figure 1: Players on Don't touch my terry
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
5.5 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 17:14 UTC11d ago | 1 | – | running | 0 |
| Tue 6 Oct, 20:20 UTC21d ago | 2 | held half | 9.9 days | 2 |
| Mon 5 Oct, 19:06 UTC22d ago | 2 | – | 1.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Don't touch my terry
What the server publishes and what was recorded
| Address | 157.85.93.221:28015 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 17:14 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 535 on average | 336 / 350 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 320 on average | 11 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 319 on average | 22 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 148 / 225 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 85 / 225 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 33 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Don't touch my terry: what is it?
Wipes on Don't touch my terry fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 11 days 14 hours have passed since this world was made.
What should you expect on wipe day at Don't touch my terry?
An average of 2 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server details
Is Don't touch my terry up, and how well has it held up?
Don't touch my terry is offline at the time of this release; it was last seen 41 hours ago. By its own reported uptime, it restarted about 12 hours ago. A total of 122 of 168 hours were up over 7 full days, which is 73% of the time. The first sighting of it by Rust Census was on 5 October 2026.
Does Don't touch my terry hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 103; the lowest reading was 80. The world carried up to 104,191 entities, including buildings, deployables and all else. The peak memory use recorded was 4,069 MB. Players feel low fps and a rising entity count as lag.
In which location is Don't touch my terry based?
A region is not published by Don't touch my terry. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 157.85.93.221:28015 it is addressed.
Which Rust version is Don't touch my terry running?
Rust network protocol 2635 and build 168909 on Linux is the version Don't touch my terry runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does Don't touch my terry carry?
The last count for Don't touch my terry was 41 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 2.
In the rankings of Rust servers, where is Don't touch my terry placed?
For seven-day player hours, Don't touch my terry is ranked #7,137, placing it in the top 32% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Don't touch my terry?
Included in these Rust Census lists is Don't touch my terry: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on Don't touch my terry?
Read by the game's server browser, Don't touch my terry publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for Don't touch my terry?
The procedural map on Don't touch my terry is generated by the game, measures 4,200 and carries seed 50000. The same size and seed produce the same map; RustMaps shows it from this page.
How is Don't touch my terry configured, and what rules does it keep?
No gather rate is given in the name of Don't touch my terry. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join Don't touch my terry?
Enter client.connect 157.85.93.221:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.