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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 76,222 players on 11,781 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Shockbyte x Discord Production Rust Server

157.85.93.131:27885 checked 9d ago

Release date
Next release
In five minutes (12:40 UTC)
Source
Live server queries
Server address
157.85.93.131:27885
First recorded
19 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,349

top 70%

Last wipe

9d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • It ranks #15,349 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 9d ago.

2. Players

Figure 1: Players on A Shockbyte x Discord Production Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep20 Oct23 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 06:41 UTC9d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Shockbyte x Discord Production Rust Server

1500 · seed 50000

Map of A Shockbyte x Discord Production Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte x Discord Production Rust Server

What the server publishes and what was recorded

Address157.85.93.131:27885
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 06:41 UTC
Hostname–
First seen19 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average168 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average194 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average619 / 675
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average35 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average709 / 775
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average561 / 625

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on A Shockbyte x Discord Production Rust Server?

The rhythm of A Shockbyte x Discord Production Rust Server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 9 days 16 hours have passed since this world was made.

On A Shockbyte x Discord Production Rust Server, what happens on wipe day?

The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began.

About the server

Is A Shockbyte x Discord Production Rust Server up, and how well has it held up?

The latest count records A Shockbyte x Discord Production Rust Server as offline, last seen 9 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 19 September 2026.

In which location is A Shockbyte x Discord Production Rust Server based?

No region is given by A Shockbyte x Discord Production Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 157.85.93.131:27885 is its address.

Which Rust version is A Shockbyte x Discord Production Rust Server running?

The version in use on A Shockbyte x Discord Production Rust Server is Rust network protocol 2634 and build 167781 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for A Shockbyte x Discord Production Rust Server?

At this release A Shockbyte x Discord Production Rust Server is offline, having last been seen 9 days 10 hours ago.

How does A Shockbyte x Discord Production Rust Server compare with other servers in the rankings?

For seven-day player hours, A Shockbyte x Discord Production Rust Server is ranked #15,349, placing it in the top 70% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry A Shockbyte x Discord Production Rust Server?

Included in these Rust Census lists is A Shockbyte x Discord Production Rust Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on A Shockbyte x Discord Production Rust Server: what do they indicate?

These are the tags A Shockbyte x Discord Production Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for A Shockbyte x Discord Production Rust Server?

The procedural map on A Shockbyte x Discord Production Rust Server is generated by the game, measures 1,500 and carries seed 50000. Because one size and seed give one map, RustMaps can display it from this page.

How is A Shockbyte x Discord Production Rust Server configured, and what rules does it keep?

No gather rate is given in the name of A Shockbyte x Discord Production Rust Server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join A Shockbyte x Discord Production Rust Server?

Enter client.connect 157.85.93.131:27885 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players Slots: 40.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Build 167781 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.