Statistical profileOffline
Pve Primitive
157.85.93.130:24304 checked 23d ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,948
top 71%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- It ranks #15,948 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 23d ago.
2. Players
Figure 1: Players on Pve Primitive
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
0.3 days
between real wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 23:04 UTC23d ago | 0 | – | running | 0 |
| Mon 5 Oct, 15:56 UTC24d ago | 1 | – | 0.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Pve Primitive
What the server publishes and what was recorded
| Address | 157.85.93.130:24304 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 23:42 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 336 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 437 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 970 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 47 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 985 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 61 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
When does Pve Primitive wipe, and how often?
With too few wipes of Pve Primitive on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 23 days 18 hours have passed since this world was made.
How is wipe day run on Pve Primitive?
Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server details
How reliable is Pve Primitive, and is it online now?
The latest count records Pve Primitive as offline, last seen 23 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 28 September 2026.
What location has been recorded for Pve Primitive?
No region is given by Pve Primitive. Rust Census does not look up where the machine stands; it shows where a server says it is. At 157.85.93.130:24304 it is addressed.
On which Rust version does Pve Primitive operate?
The version in use on Pve Primitive is Rust network protocol 2634 and build 166652 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Pve Primitive?
At this release Pve Primitive is offline, having last been seen 23 days 18 hours ago.
In the rankings of Rust servers, where is Pve Primitive placed?
The rank for Pve Primitive is #15,948 on seven-day player hours, in the top 71% of ranked servers.
Tag details
Where does Pve Primitive appear among the Rust Census lists and filters?
These Rust Census lists include Pve Primitive: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Pve Primitive?
gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): 20 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags Pve Primitive publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for Pve Primitive?
Pve Primitive runs a procedural map of size 3,000 with seed 50000, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is Pve Primitive configured, and what rules does it keep?
No gather rate is given in the name of Pve Primitive. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join Pve Primitive?
You can open the console in Rust with F1 and enter client.connect 157.85.93.130:24304; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp20 | Max players 20 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.