Statistical profileOnline
A Shockbyte Rust Server
157.85.92.3:28015 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,432
top 69%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 40 slots.
- It ranks #15,432 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 10d ago.
2. Players
Figure 1: Players on A Shockbyte Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Shockbyte Rust Server
What the server publishes and what was recorded
| Address | 157.85.92.3:28015 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 22:29 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 543 on average | 673 / 700 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 429 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 308 on average | 33 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 308 on average | 60 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 268 on average | 229 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 119 / 150 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for A Shockbyte Rust Server: what is it?
Too few wipes of A Shockbyte Rust Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 10 days 14 hours have passed since this world was made.
About the server
How reliable is A Shockbyte Rust Server, and is it online now?
At the latest check, A Shockbyte Rust Server was online. About 4 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 17 October 2026.
How well does A Shockbyte Rust Server perform?
Average server fps over the last 48 hours was 245, with a low of 231. The world carried up to 8,246 entities, including buildings, deployables and all else. Up to 3,316 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
In which location is A Shockbyte Rust Server based?
No region is given by A Shockbyte Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 157.85.92.3:28015 is its address.
What version of Rust has been recorded on A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 on Linux is the version A Shockbyte Rust Server runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on A Shockbyte Rust Server?
At counting time A Shockbyte Rust Server recorded 0 players across 40 slots. Averaged across seven days, the count is 0 players.
How does A Shockbyte Rust Server compare with other servers in the rankings?
The rank for A Shockbyte Rust Server is #15,432 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry A Shockbyte Rust Server?
These Rust Census lists include A Shockbyte Rust Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on A Shockbyte Rust Server: what do they indicate?
Read by the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for A Shockbyte Rust Server?
The procedural map on A Shockbyte Rust Server is generated by the game, measures 1,500 and carries seed 50000. Because one size and seed give one map, RustMaps can display it from this page.
How is A Shockbyte Rust Server configured, and what rules does it keep?
The name of A Shockbyte Rust Server carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join A Shockbyte Rust Server?
You can open the console in Rust with F1 and enter client.connect 157.85.92.3:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.