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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 37,258 players on 11,622 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Lovers and winners

157.85.92.197:25062 checked 15d ago

Release date
Next release
In five minutes (12:35 UTC)
Source
Live server queries
Server address
157.85.92.197:25062
First recorded
8 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,366

top 71%

Last wipe

19d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • It ranks #15,366 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 19d ago.

2. Players

Figure 1: Players on Lovers and winners

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct16 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 16:26 UTC19d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Lovers and winners

4000 · seed 50000

Map of Lovers and winners

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Lovers and winners

What the server publishes and what was recorded

Address157.85.92.197:25062
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 16:26 UTC
Hostname–
First seen8 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average226 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average33 / 225
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average20 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average15 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average18 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average35 / 200

10. Quick answers

From the figures on this page.

Wipe records

When does Lovers and winners wipe, and how often?

Too few wipes of Lovers and winners are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 19 days 14 hours ago.

What should you expect on wipe day at Lovers and winners?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began.

About the server

How reliable is Lovers and winners, and is it online now?

The latest count records Lovers and winners as offline, last seen 15 days 18 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 8 October 2026.

In which location is Lovers and winners based?

A region is not published by Lovers and winners. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 157.85.92.197:25062 it is addressed.

On which Rust version does Lovers and winners operate?

Rust network protocol 2634 and build 167398 on Linux is the version Lovers and winners runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for Lovers and winners?

At this release Lovers and winners is offline, having last been seen 15 days 18 hours ago.

How does Lovers and winners compare with other servers in the rankings?

For seven-day player hours, Lovers and winners is ranked #15,366, placing it in the top 71% of all ranked servers.

Tag details

Where does Lovers and winners appear among the Rust Census lists and filters?

Included in these Rust Census lists is Lovers and winners: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Lovers and winners carry?

These are the tags Lovers and winners publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): Slots: 40; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on Lovers and winners?

Lovers and winners runs a procedural map of size 4,000 with seed 50000, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On Lovers and winners, what rules and settings are in force?

No gather rate is given in the name of Lovers and winners. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join Lovers and winners?

Enter client.connect 157.85.92.197:25062 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players Slots: 40.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167398Build Game build: 167398.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.