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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 68,833 players on 11,715 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Shockbyte Rust Server

157.85.92.129:29908 checked 2d ago

Release date
Next release
In five minutes (10:30 UTC)
Source
Live server queries
Server address
157.85.92.129:29908
First recorded
26 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak 1

Rank

#12,489

top 56%

Last wipe

26d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #12,489 of all ranked servers, the top 56%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

0.8 days

between real wipes

On rhythm

50%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 2 OctMon 28 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:23 UTC26d ago 1 – running 1
Mon 28 Sep, 19:30 UTC29d ago 1 – 3.3 days 1
Mon 28 Sep, 02:24 UTC30d ago 1 – 0.7 days 1
Sun 27 Sep, 17:42 UTC30d ago 1 – 0.4 days 0
Sat 26 Sep, 22:15 UTC31d ago 1 – 0.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Shockbyte Rust Server

2800 · seed 50000

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size2800
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address157.85.92.129:29908
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 03:23 UTC
Hostname–
First seen26 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average645 / 700
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average420 / 475
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average41 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average51 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average206 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average108 / 150

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for A Shockbyte Rust Server: what is it?

Wipes on A Shockbyte Rust Server fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 26 days 8 hours.

What should you expect on wipe day at A Shockbyte Rust Server?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

Is A Shockbyte Rust Server up, and how well has it held up?

Last seen 2 days 1 hours ago, A Shockbyte Rust Server is offline in this release. A total of 131 of 168 hours were up over 7 full days, which is 78% of the time. The first sighting of it by Rust Census was on 26 September 2026.

In which location is A Shockbyte Rust Server based?

No region is given by A Shockbyte Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 157.85.92.129:29908 it is addressed.

On which Rust version does A Shockbyte Rust Server operate?

The version in use on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at present; its last recording was 2 days 1 hours ago. Averaged over seven days: 0 players, with a peak of 1.

How does A Shockbyte Rust Server compare with other servers in the rankings?

The rank for A Shockbyte Rust Server is #12,489 on seven-day player hours, in the top 56% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover A Shockbyte Rust Server?

These Rust Census lists include A Shockbyte Rust Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on A Shockbyte Rust Server carry?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): Slots: 2; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 2,800 with seed 50000, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is A Shockbyte Rust Server configured, and what rules does it keep?

No gather rate is given in the name of A Shockbyte Rust Server. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to A Shockbyte Rust Server?

Enter client.connect 157.85.92.129:29908 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp2Max players Slots: 2.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.