Statistical profileOffline
A Shockbyte Rust Server
157.85.92.109:24908 checked 10d ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,258
top 69%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- It ranks #15,258 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 12d ago.
2. Players
Figure 1: Players on A Shockbyte Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 12:33 UTC12d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Shockbyte Rust Server
What the server publishes and what was recorded
| Address | 157.85.92.109:24908 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 12:33 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 303 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 193 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 36 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 21 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 46 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 59 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
When does A Shockbyte Rust Server wipe, and how often?
Too few wipes of A Shockbyte Rust Server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 12 days 11 hours ago.
On A Shockbyte Rust Server, what happens on wipe day?
Recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
Server details
Is A Shockbyte Rust Server up, and how well has it held up?
A Shockbyte Rust Server is offline at the time of this release; it was last seen 10 days ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 25 September 2026.
What location has been recorded for A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 157.85.92.109:24908 is its address.
What version of Rust has been recorded on A Shockbyte Rust Server?
Rust network protocol 2634 and build 167781 on Linux is the version A Shockbyte Rust Server runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for A Shockbyte Rust Server?
At this release A Shockbyte Rust Server is offline, having last been seen 10 days ago.
What position does A Shockbyte Rust Server hold in the server rankings?
For seven-day player hours, A Shockbyte Rust Server is ranked #15,258, placing it in the top 69% of all ranked servers.
Tags, lists
Where does A Shockbyte Rust Server appear among the Rust Census lists and filters?
These Rust Census lists include A Shockbyte Rust Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on A Shockbyte Rust Server carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for A Shockbyte Rust Server?
The procedural map on A Shockbyte Rust Server is generated by the game, measures 1,500 and carries seed 50000. Size and seed together fix the map, so you can view it on RustMaps from this page.
On A Shockbyte Rust Server, what rules and settings are in force?
The name of A Shockbyte Rust Server carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to A Shockbyte Rust Server?
You can open the console in Rust with F1 and enter client.connect 157.85.92.109:24908; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players Slots: 40. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.