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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 62,312 players on 11,738 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TrexLuke64

157.85.91.32:24049 checked 6d ago

Release date
Next release
In five minutes (15:50 UTC)
Source
Live server queries
Server address
157.85.91.32:24049
First recorded
23 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,323

top 69%

Last wipe

12d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • It ranks #15,323 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 12d ago.

2. Players

Figure 1: Players on TrexLuke64

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 04:10 UTC12d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TrexLuke64

1500 · seed 50000

Map of TrexLuke64

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of TrexLuke64

What the server publishes and what was recorded

Address157.85.91.32:24049
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 04:10 UTC
Hostname–
First seen23 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average436 / 475
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average384 / 375
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average48 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average32 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average52 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average143 / 200

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on TrexLuke64?

The rhythm of TrexLuke64's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 12 days 7 hours have passed since this world was made.

On TrexLuke64, what happens on wipe day?

An average of 0 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

How reliable is TrexLuke64, and is it online now?

TrexLuke64 is offline at the time of this release; it was last seen 6 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up 16 of them, or 10%. It was first seen by Rust Census on 23 September 2026.

Which location does TrexLuke64 run from?

A region is not published by TrexLuke64. Rust Census does not look up where the machine stands; it shows where a server says it is. At 157.85.91.32:24049 it is addressed.

On which Rust version does TrexLuke64 operate?

The version in use on TrexLuke64 is Rust network protocol 2634 and build 167781 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for TrexLuke64?

The last count for TrexLuke64 was 6 days 19 hours ago; it is offline at present. This release gives a seven-day average of 0 players.

How does TrexLuke64 compare with other servers in the rankings?

For seven-day player hours, TrexLuke64 is ranked #15,323, placing it in the top 69% of all ranked servers.

Tags, lists

Where does TrexLuke64 appear among the Rust Census lists and filters?

Included in these Rust Census lists is TrexLuke64: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on TrexLuke64: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags TrexLuke64 publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for TrexLuke64?

TrexLuke64 runs a procedural map of size 1,500 with seed 50000, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is TrexLuke64 configured, and what rules does it keep?

The name of TrexLuke64 carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join TrexLuke64?

You can open the console in Rust with F1 and enter client.connect 157.85.91.32:24049; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players 40 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Build 167781 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.