Statistical profileOnline
A Shockbyte Rust Server
157.85.91.218:23048 checked 14m ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
0
peak 1
Rank
#7,546
top 34%
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 1 players on it, 100% of its 1 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #7,546 of all ranked servers, the top 34%, on player hours over the last seven days.
- Its current map went up 14d ago.
2. Players
Figure 1: Players on A Shockbyte Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 00:27 UTC14d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Shockbyte Rust Server
What the server publishes and what was recorded
| Address | 157.85.91.218:23048 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 00:27 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 519 on average | 368 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 328 / 350 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 34 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 34 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 48 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 244 on average | 166 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for A Shockbyte Rust Server: what is it?
With too few wipes of A Shockbyte Rust Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 14 days 9 hours have passed since this world was made.
On A Shockbyte Rust Server, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 18 hours after it began.
Server record
What does the record show for the uptime and current status of A Shockbyte Rust Server?
This release records A Shockbyte Rust Server as online. About 4 days 16 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 12 October 2026.
What does the performance record of A Shockbyte Rust Server show?
Over the last 48 hours, server fps averaged 238; the lowest reading was 226. The world carried up to 8,692 entities, including buildings, deployables and all else. Up to 2,814 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is A Shockbyte Rust Server based?
A region is not published by A Shockbyte Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 157.85.91.218:23048 it is addressed.
What version of Rust has been recorded on A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 on Linux is the version A Shockbyte Rust Server runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does A Shockbyte Rust Server carry?
At counting time A Shockbyte Rust Server recorded 1 players across 1 slots. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 21:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is A Shockbyte Rust Server placed?
The rank for A Shockbyte Rust Server is #7,546 on seven-day player hours, in the top 34% of ranked servers.
Tag details
Which Rust Census filters and lists cover A Shockbyte Rust Server?
The Rust Census lists that A Shockbyte Rust Server fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on A Shockbyte Rust Server: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for A Shockbyte Rust Server?
Size 1,500 and seed 50000: that is the procedural map on A Shockbyte Rust Server, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for A Shockbyte Rust Server?
No gather rate is recorded for A Shockbyte Rust Server in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to A Shockbyte Rust Server?
Enter client.connect 157.85.91.218:23048 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. Expect a queue, since it is full right now.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.