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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 54,561 players on 11,701 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

BloodRust 2x

157.85.91.1:27397 checked 2d ago

2x moddedoxide
Release date
Next release
In five minutes (05:20 UTC)
Source
Live server queries
Server address
157.85.91.1:27397
First recorded
25 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 75

0% full

7-day average

0

peak 2

Rank

#14,828

top 67%

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 75 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #14,828 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on BloodRust 2x

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

6.4 days

between real wipes

Wipe-day peak

6

players, last three wipes

Crowd held

0%

else halves by day 3

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:54 UTC FW27d ago 5 – running 0
Fri 25 Sep, 14:49 UTC33d ago 7 halved by day 3 6.4 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of BloodRust 2x

3750 · seed 206185

Map of BloodRust 2x

Table 2: The world

As the server publishes it

MapProcedural Map
Size3750
Seed206185
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of BloodRust 2x

What the server publishes and what was recorded

Address157.85.91.1:27397
Region–
Max players75
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 23:54 UTC
Hostname–
First seen25 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 817 on average720 / 750
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 605 on average355 / 350
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 374 on average104 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 352 on average134 / 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 332 on average1021 / 1030
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 314 on average144 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for BloodRust 2x: what is it?

With too few wipes of BloodRust 2x on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 27 days 10 hours have passed since this world was made.

On BloodRust 2x, what happens on wipe day?

Recent wipes drew an average peak of 6 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 3 in those cases where it did not hold.

Server record

What does the record show for the uptime and current status of BloodRust 2x?

Last seen 2 days 5 hours ago, BloodRust 2x is offline in this release. A total of 126 of 168 hours were up over 7 full days, which is 75% of the time. It was first seen by Rust Census on 25 September 2026.

What location has been recorded for BloodRust 2x?

No region is published by BloodRust 2x. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 157.85.91.1:27397 it is addressed.

Which Rust version is BloodRust 2x running?

The version in use on BloodRust 2x is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does BloodRust 2x carry?

BloodRust 2x is offline at present; its last recording was 2 days 5 hours ago. This release records a seven-day average of 0 players and a peak of 2.

What position does BloodRust 2x hold in the server rankings?

The rank for BloodRust 2x is #14,828 on seven-day player hours, in the top 67% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover BloodRust 2x?

The Rust Census lists that BloodRust 2x fits are: Rust 2x servers, counted and Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Which meanings do the tags on BloodRust 2x carry?

These are the tags BloodRust 2x publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on BloodRust 2x?

Size 3,750 and seed 206185: that is the procedural map on BloodRust 2x, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for BloodRust 2x?

The name of BloodRust 2x records a gather rate of 2x. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join BloodRust 2x?

Enter client.connect 157.85.91.1:27397 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp75Max players The server holds 75 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.