Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,471 players on 11,695 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Shockbyte Rust Server

157.85.91.148:23624 checked 11m ago

Release date
Next release
In five minutes (02:05 UTC)
Source
Live server queries
Server address
157.85.91.148:23624
First recorded
11 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,353

top 69%

Last wipe

17d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • It ranks #15,353 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 17d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040003:0012:0021:0005:0014:0000:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

4

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 21:14 UTC17d ago 4 – running 2

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Shockbyte Rust Server

2000 · seed 203865100

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size2000
Seed203865100
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address157.85.91.148:23624
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe11 Oct 2026, 22:48 UTC
Hostname–
First seen11 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average176 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average125 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average19 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average14 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average18 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average23 / 200

10. Quick answers

From the figures on this page.

Wipe records

When does A Shockbyte Rust Server wipe, and how often?

With too few wipes of A Shockbyte Rust Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 17 days 3 hours ago.

What should you expect on wipe day at A Shockbyte Rust Server?

The average busiest point of its recent wipes drew 4 players. The peak of the latest wipe's crowd came 2 hours after it began.

Server record

How reliable is A Shockbyte Rust Server, and is it online now?

This release records A Shockbyte Rust Server as online. About 2 days 11 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 11 October 2026.

How well does A Shockbyte Rust Server perform?

Average server fps over the last 48 hours was 235, with a low of 221. The world carried up to 18,902 entities, including buildings, deployables and all else. Memory use reached 2,700 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is A Shockbyte Rust Server based?

A region is not published by A Shockbyte Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 157.85.91.148:23624 is its address.

On which Rust version does A Shockbyte Rust Server operate?

Rust network protocol 2634 and build 167781 on Linux is the version A Shockbyte Rust Server runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for A Shockbyte Rust Server?

At counting time A Shockbyte Rust Server recorded 0 players across 40 slots. Averaged across seven days, the count is 0 players.

How does A Shockbyte Rust Server compare with other servers in the rankings?

The rank for A Shockbyte Rust Server is #15,353 on seven-day player hours, in the top 69% of ranked servers.

Tag details

Where does A Shockbyte Rust Server appear among the Rust Census lists and filters?

The Rust Census lists that A Shockbyte Rust Server fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on A Shockbyte Rust Server carry?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for A Shockbyte Rust Server?

The procedural map on A Shockbyte Rust Server is generated by the game, measures 2,000 and carries seed 203865100. Because one size and seed give one map, RustMaps can display it from this page.

On A Shockbyte Rust Server, what rules and settings are in force?

No gather rate is recorded for A Shockbyte Rust Server in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join A Shockbyte Rust Server?

Enter client.connect 157.85.91.148:23624 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players The server holds 40 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build Build 167781 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.