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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 75,694 players on 11,824 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Allen’s Server

157.85.91.139:20806 checked 1d ago

Release date
Next release
In five minutes (22:00 UTC)
Source
Live server queries
Server address
157.85.91.139:20806
First recorded
15 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak 1

Rank

#7,541

top 34%

Last wipe

1d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #7,541 of all ranked servers, the top 34%, on player hours over the last seven days.
  • Its current map went up 1d ago.

2. Players

Figure 1: Players on Allen’s Server

Players now and over time, UTC

AveragePeakWipe
00.250.50.75117:0018:0019:0020:0021:00Wiped Tue 27 Oct, 21:17 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
010020030040017:0018:0019:0020:0021:00Wiped Tue 27 Oct, 21:17 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

4.9 days

between real wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:17 UTC1d ago – – running 0
Fri 23 Oct, 00:28 UTC6d ago 1 halved by day 1 4.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Allen’s Server

3000 · seed 50000

Map of Allen’s Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Allen’s Server

What the server publishes and what was recorded

Address157.85.91.139:20806
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 21:17 UTC
Hostname–
First seen15 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average539 / 625
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average423 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average119 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average56 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average125 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average243 / 225

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Allen’s Server?

The rhythm of Allen’s Server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 40 hours ago.

What should you expect on wipe day at Allen’s Server?

An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.

About the server

What does the record show for the uptime and current status of Allen’s Server?

Allen’s Server is offline at the time of this release; it was last seen 40 hours ago. By its own reported uptime, it restarted about 30 minutes ago. Of the 168 hours in the last 7 full days, it was up 31 of them, or 18%. The first sighting of it by Rust Census was on 15 October 2026.

What does the performance record of Allen’s Server show?

Over the last 48 hours, server fps averaged 240; the lowest reading was 240. Buildings, deployables and everything else in the world took the entity count to 46,000. Up to 2,087 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does Allen’s Server run from?

No region is published by Allen’s Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 157.85.91.139:20806 it is addressed.

Which Rust version is Allen’s Server running?

This release lists Allen’s Server on Rust network protocol 2635 and build 169423, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on Allen’s Server?

At this release Allen’s Server is offline, having last been seen 40 hours ago. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 17:00 UTC: 1 players.

What position does Allen’s Server hold in the server rankings?

For seven-day player hours, Allen’s Server is ranked #7,541, placing it in the top 34% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Allen’s Server?

Included in these Rust Census lists is Allen’s Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

The tags on Allen’s Server: what do they indicate?

Read by the game's server browser, Allen’s Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): Slots: 1; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs169423 (Build): The server runs game build 169423; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for Allen’s Server?

Allen’s Server runs a procedural map of size 3,000 with seed 50000, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is Allen’s Server configured, and what rules does it keep?

The name of Allen’s Server carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server does not run VAC, Valve's anti-cheat.

How to join

How can you connect to Allen’s Server?

Enter client.connect 157.85.91.139:20806 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2635,gmrust,cs169423,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players Slots: 1.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs169423Build The server runs game build 169423.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.