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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 56,753 players on 11,714 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Shockbyte Test Server

157.85.91.138:29090 checked 22d ago

Release date
Next release
In five minutes (14:05 UTC)
Source
Live server queries
Server address
157.85.91.138:29090
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 16

0% full

7-day average

0

peak –

Rank

#15,993

top 71%

Last wipe

49d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 16 slots.
  • It ranks #15,993 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 49d ago.

2. Players

Figure 1: Players on Shockbyte Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Shockbyte Test Server

1500 · seed 50000

Map of Shockbyte Test Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Shockbyte Test Server

What the server publishes and what was recorded

Address157.85.91.138:29090
Region–
Max players16
Group limit8, the default
Wipe schedule–
Last wipe9 Sep 2026, 15:27 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average411 / 400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average336 / 350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average35 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average34 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average44 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average140 / 200

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Shockbyte Test Server?

Too few wipes of Shockbyte Test Server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 49 days 19 hours.

Server details

Is Shockbyte Test Server up, and how well has it held up?

Last seen 22 days 20 hours ago, Shockbyte Test Server is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 13 September 2026.

What location has been recorded for Shockbyte Test Server?

A region is not published by Shockbyte Test Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 157.85.91.138:29090 it is addressed.

On which Rust version does Shockbyte Test Server operate?

The version in use on Shockbyte Test Server is Rust network protocol 2633 and build 165217 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for Shockbyte Test Server?

The last count for Shockbyte Test Server was 22 days 20 hours ago; it is offline at present.

How does Shockbyte Test Server compare with other servers in the rankings?

For seven-day player hours, Shockbyte Test Server is ranked #15,993, placing it in the top 71% of all ranked servers.

Lists and tags

Where does Shockbyte Test Server appear among the Rust Census lists and filters?

The Rust Census lists that Shockbyte Test Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Shockbyte Test Server carry?

Read by the game's server browser, Shockbyte Test Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp16 (Max players): 16 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Build 165217 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on Shockbyte Test Server?

Shockbyte Test Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On Shockbyte Test Server, what rules and settings are in force?

The name of Shockbyte Test Server carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join Shockbyte Test Server?

Enter client.connect 157.85.91.138:29090 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp16,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp16Max players 16 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build Build 165217 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.