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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 41,781 players on 11,700 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

FR1DGE PvE Test

157.85.90.99:25982 checked 16d ago

Release date
Next release
In five minutes (14:05 UTC)
Source
Live server queries
Server address
157.85.90.99:25982
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 6

0% full

7-day average

0

peak –

Rank

#15,519

top 71%

Last wipe

55d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 6 slots.
  • It ranks #15,519 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 55d ago.

2. Players

Figure 1: Players on FR1DGE PvE Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of FR1DGE PvE Test

2800 · seed 1

Map of FR1DGE PvE Test

Table 2: The world

As the server publishes it

MapProcedural Map
Size2800
Seed1
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of FR1DGE PvE Test

What the server publishes and what was recorded

Address157.85.90.99:25982
Region–
Max players6
Group limit8, the default
Wipe schedule–
Last wipe3 Sep 2026, 20:58 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

This Server is PvE Only No killing looting raiding or taking items from any other player - even if they are dead or sleeping This server is in testing and may wipe frequently and without warning

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average198 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average123 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average24 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average11 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average23 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average29 / 225

11. Quick answers

From the figures on this page.

Wipe schedule

When does FR1DGE PvE Test wipe, and how often?

The rhythm of FR1DGE PvE Test's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 55 days 4 hours have passed since this world was made.

Server details

What does the record show for the uptime and current status of FR1DGE PvE Test?

FR1DGE PvE Test is offline at the time of this release; it was last seen 16 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 13 September 2026.

Which location does FR1DGE PvE Test run from?

No region is given by FR1DGE PvE Test. Rust Census does not look up where the machine stands; it shows where a server says it is. At 157.85.90.99:25982 it is addressed.

Which Rust version is FR1DGE PvE Test running?

Rust network protocol 2633 and build 165217 on Linux is the version FR1DGE PvE Test runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on FR1DGE PvE Test?

FR1DGE PvE Test is offline at present; its last recording was 16 days 11 hours ago.

In the rankings of Rust servers, where is FR1DGE PvE Test placed?

For seven-day player hours, FR1DGE PvE Test is ranked #15,519, placing it in the top 71% of all ranked servers.

Lists and tags

Where does FR1DGE PvE Test appear among the Rust Census lists and filters?

Included in these Rust Census lists is FR1DGE PvE Test: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on FR1DGE PvE Test: what do they indicate?

Read by the game's server browser, FR1DGE PvE Test publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp6 (Max players): Slots: 6; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on FR1DGE PvE Test?

Size 2,800 and seed 1: that is the procedural map on FR1DGE PvE Test, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is FR1DGE PvE Test configured, and what rules does it keep?

The name of FR1DGE PvE Test carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to FR1DGE PvE Test?

You can open the console in Rust with F1 and enter client.connect 157.85.90.99:25982; or press Launch Rust and join on this page, and you are connected through Steam.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp6,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp6Max players Slots: 6.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build The server runs game build 165217.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.