Statistical profileOffline
FR1DGE PvE Test
157.85.90.99:25982 checked 16d ago
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1. Main points
Players now
0/ 6
0% full
7-day average
0
peak –
Rank
#15,519
top 71%
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 6 slots.
- It ranks #15,519 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 55d ago.
2. Players
Figure 1: Players on FR1DGE PvE Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of FR1DGE PvE Test
What the server publishes and what was recorded
| Address | 157.85.90.99:25982 |
|---|---|
| Region | – |
| Max players | 6 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Sep 2026, 20:58 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
This Server is PvE Only No killing looting raiding or taking items from any other player - even if they are dead or sleeping This server is in testing and may wipe frequently and without warning
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 198 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 123 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 24 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 11 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 23 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 29 / 225 |
11. Quick answers
From the figures on this page.
Wipe schedule
When does FR1DGE PvE Test wipe, and how often?
The rhythm of FR1DGE PvE Test's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 55 days 4 hours have passed since this world was made.
Server details
What does the record show for the uptime and current status of FR1DGE PvE Test?
FR1DGE PvE Test is offline at the time of this release; it was last seen 16 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 13 September 2026.
Which location does FR1DGE PvE Test run from?
No region is given by FR1DGE PvE Test. Rust Census does not look up where the machine stands; it shows where a server says it is. At 157.85.90.99:25982 it is addressed.
Which Rust version is FR1DGE PvE Test running?
Rust network protocol 2633 and build 165217 on Linux is the version FR1DGE PvE Test runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on FR1DGE PvE Test?
FR1DGE PvE Test is offline at present; its last recording was 16 days 11 hours ago.
In the rankings of Rust servers, where is FR1DGE PvE Test placed?
For seven-day player hours, FR1DGE PvE Test is ranked #15,519, placing it in the top 71% of all ranked servers.
Lists and tags
Where does FR1DGE PvE Test appear among the Rust Census lists and filters?
Included in these Rust Census lists is FR1DGE PvE Test: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on FR1DGE PvE Test: what do they indicate?
Read by the game's server browser, FR1DGE PvE Test publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp6 (Max players): Slots: 6; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on FR1DGE PvE Test?
Size 2,800 and seed 1: that is the procedural map on FR1DGE PvE Test, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is FR1DGE PvE Test configured, and what rules does it keep?
The name of FR1DGE PvE Test carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to FR1DGE PvE Test?
You can open the console in Rust with F1 and enter client.connect 157.85.90.99:25982; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp6,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp6 | Max players Slots: 6. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.