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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 76,262 players on 11,757 servers
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Statistical profileOnline

US | Rusty Legend | VANILLA | by WIKLY 09/19/26

157.85.90.84:28015 checked 11m ago

weekly wipes vanillamoddedoxide
Release date
Next release
In five minutes (13:35 UTC)
Source
Live server queries
Server address
157.85.90.84:28015
First recorded
19 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 125

0% full

7-day average

0

peak 4

Rank

#6,255

top 28%

Last wipe

4d ago

weekly schedule

Next wipe

2d 2h

Fri 30 Oct, 16:35 UTC

Main points

  • There were 0 players on it, 0% of its 125 slots.
  • Over the last seven days it averaged 0 players, with a peak of 4.
  • It ranks #6,255 of all ranked servers, the top 28%, on player hours over the last seven days.
  • Its current map went up 4d ago; the next wipe is expected Friday 30 October, 16:35 UTC, its weekly schedule tag.

2. Players

Figure 1: Players on US | Rusty Legend | VANILLA | by WIKLY 09/19/26

Players now and over time, UTC

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040014:0023:0008:0018:0003:0012:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Friday 30 October, 16:35 UTC, in 2d 2h. Its weekly schedule tag · low confidence

Usual gap

8 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

3

players, last three wipes

Crowd held

0%

else halves by day 3.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
2d 2hFri 30 Oct, 16:35 UTCOwn schedule
8d 5hThu 5 Nov, 19:00 UTCForce wipe FW
9d 2hFri 6 Nov, 16:35 UTCOwn schedule
16d 2hFri 13 Nov, 16:35 UTCOwn schedule
23d 2hFri 20 Nov, 16:35 UTCOwn schedule
30d 2hFri 27 Nov, 16:35 UTCOwn schedule
36d 5hThu 3 Dec, 19:00 UTCForce wipe FW
37d 2hFri 4 Dec, 16:35 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctMon 12 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 21 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:35 UTC4d ago 4 – running 0
Mon 12 Oct, 21:12 UTC15d ago 2 halved by day 3 10.8 days 1
Wed 7 Oct, 17:50 UTC20d ago 4 halved by day 4 5.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of US | Rusty Legend | VANILLA | by WIKLY 09/19/26

3500 · seed 976250308

Map of US | Rusty Legend | VANILLA | by WIKLY 09/19/26

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed976250308
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of US | Rusty Legend | VANILLA | by WIKLY 09/19/26

What the server publishes and what was recorded

Address157.85.90.84:28015
Region–
Max players125
Group limit8, the default
Wipe scheduleweekly
Last wipe23 Oct 2026, 16:35 UTC
Hostname–
First seen19 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average10 / 100
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average7 / 150
Rusty Moose |US Main|NA · groups of 12+ · weekly · 250 on average22 / 250
Rustoria.co - US MainNA · groups of 16+ · weekly · 234 on average35 / 250
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 194 on average293 / 300
Rustafied.com - US FridayNA · groups of 16+ · weekly · 154 on average11 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for US | Rusty Legend | VANILLA | by WIKLY 09/19/26: what is it?

The prediction for US | Rusty Legend | VANILLA | by WIKLY 09/19/26 follows its tag, since too few of its wipes are on record to confirm the schedule. Friday 30 October at 16:35 UTC is the date of its next wipe. This world was generated 4 days 21 hours ago. The tags list a wipe schedule of one week.

What should you expect on wipe day at US | Rusty Legend | VANILLA | by WIKLY 09/19/26?

The average busiest point of its recent wipes drew 3 players. On the latest wipe, 21 hours passed before the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 3.5.

Server details

What does the record show for the uptime and current status of US | Rusty Legend | VANILLA | by WIKLY 09/19/26?

At the latest check, US | Rusty Legend | VANILLA | by WIKLY 09/19/26 was online. The uptime it reports puts the last restart at about 1 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 19 September 2026.

How well does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 perform?

Over the last 48 hours, server fps averaged 156; the lowest reading was 105. The world carried up to 68,531 entities, including buildings, deployables and all else. Memory use reached 3,491 MB at its peak. Players feel low fps and a rising entity count as lag.

What location has been recorded for US | Rusty Legend | VANILLA | by WIKLY 09/19/26?

Its name points to North America, though US | Rusty Legend | VANILLA | by WIKLY 09/19/26 publishes no region tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 157.85.90.84:28015 it is addressed.

On which Rust version does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 operate?

The version in use on US | Rusty Legend | VANILLA | by WIKLY 09/19/26 is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for US | Rusty Legend | VANILLA | by WIKLY 09/19/26?

US | Rusty Legend | VANILLA | by WIKLY 09/19/26 stands at 0 players from 125 slots in this release. Averaged over seven days: 0 players, with a peak of 4.

How does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 compare with other servers in the rankings?

The rank for US | Rusty Legend | VANILLA | by WIKLY 09/19/26 is #6,255 on seven-day player hours, in the top 28% of ranked servers.

Tag details

On Rust Census, which lists and filters carry US | Rusty Legend | VANILLA | by WIKLY 09/19/26?

The Rust Census lists that US | Rusty Legend | VANILLA | by WIKLY 09/19/26 fits are: Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Which meanings do the tags on US | Rusty Legend | VANILLA | by WIKLY 09/19/26 carry?

These are the tags US | Rusty Legend | VANILLA | by WIKLY 09/19/26 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp125 (Max players): Slots: 125; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for US | Rusty Legend | VANILLA | by WIKLY 09/19/26?

The procedural map on US | Rusty Legend | VANILLA | by WIKLY 09/19/26 is generated by the game, measures 3,500 and carries seed 976250308. The same size and seed produce the same map; RustMaps shows it from this page.

On US | Rusty Legend | VANILLA | by WIKLY 09/19/26, what rules and settings are in force?

No gather rate is recorded for US | Rusty Legend | VANILLA | by WIKLY 09/19/26 in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join US | Rusty Legend | VANILLA | by WIKLY 09/19/26?

You can open the console in Rust with F1 and enter client.connect 157.85.90.84:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp125,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp125Max players Slots: 125.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^wWeekly The wipe cycle is weekly.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.