Statistical profileOnline
US | Rusty Legend | VANILLA | by WIKLY 09/19/26
157.85.90.84:28015 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 125
0% full
7-day average
0
peak 4
Rank
#6,255
top 28%
Last wipe
4d ago
weekly schedule
Next wipe
2d 2h
Fri 30 Oct, 16:35 UTC
Main points
- There were 0 players on it, 0% of its 125 slots.
- Over the last seven days it averaged 0 players, with a peak of 4.
- It ranks #6,255 of all ranked servers, the top 28%, on player hours over the last seven days.
- Its current map went up 4d ago; the next wipe is expected Friday 30 October, 16:35 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on US | Rusty Legend | VANILLA | by WIKLY 09/19/26
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Friday 30 October, 16:35 UTC, in 2d 2h. Its weekly schedule tag · low confidence
Usual gap
8 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
0%
else halves by day 3.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 2d 2h | Fri 30 Oct, 16:35 UTC | Own schedule |
| 8d 5h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 9d 2h | Fri 6 Nov, 16:35 UTC | Own schedule |
| 16d 2h | Fri 13 Nov, 16:35 UTC | Own schedule |
| 23d 2h | Fri 20 Nov, 16:35 UTC | Own schedule |
| 30d 2h | Fri 27 Nov, 16:35 UTC | Own schedule |
| 36d 5h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 37d 2h | Fri 4 Dec, 16:35 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 4, 21 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:35 UTC4d ago | 4 | – | running | 0 |
| Mon 12 Oct, 21:12 UTC15d ago | 2 | halved by day 3 | 10.8 days | 1 |
| Wed 7 Oct, 17:50 UTC20d ago | 4 | halved by day 4 | 5.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of US | Rusty Legend | VANILLA | by WIKLY 09/19/26
3500 · seed 976250308
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 976250308 |
8. Server characteristics
Table 4: Characteristics of US | Rusty Legend | VANILLA | by WIKLY 09/19/26
What the server publishes and what was recorded
| Address | 157.85.90.84:28015 |
|---|---|
| Region | – |
| Max players | 125 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 23 Oct 2026, 16:35 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 10 / 100 |
| Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 14 on average | 7 / 150 |
| Rusty Moose |US Main| | NA · groups of 12+ · weekly · 250 on average | 22 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 234 on average | 35 / 250 |
| Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 194 on average | 293 / 300 |
| Rustafied.com - US Friday | NA · groups of 16+ · weekly · 154 on average | 11 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for US | Rusty Legend | VANILLA | by WIKLY 09/19/26: what is it?
The prediction for US | Rusty Legend | VANILLA | by WIKLY 09/19/26 follows its tag, since too few of its wipes are on record to confirm the schedule. Friday 30 October at 16:35 UTC is the date of its next wipe. This world was generated 4 days 21 hours ago. The tags list a wipe schedule of one week.
What should you expect on wipe day at US | Rusty Legend | VANILLA | by WIKLY 09/19/26?
The average busiest point of its recent wipes drew 3 players. On the latest wipe, 21 hours passed before the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 3.5.
Server details
What does the record show for the uptime and current status of US | Rusty Legend | VANILLA | by WIKLY 09/19/26?
At the latest check, US | Rusty Legend | VANILLA | by WIKLY 09/19/26 was online. The uptime it reports puts the last restart at about 1 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 19 September 2026.
How well does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 perform?
Over the last 48 hours, server fps averaged 156; the lowest reading was 105. The world carried up to 68,531 entities, including buildings, deployables and all else. Memory use reached 3,491 MB at its peak. Players feel low fps and a rising entity count as lag.
What location has been recorded for US | Rusty Legend | VANILLA | by WIKLY 09/19/26?
Its name points to North America, though US | Rusty Legend | VANILLA | by WIKLY 09/19/26 publishes no region tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 157.85.90.84:28015 it is addressed.
On which Rust version does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 operate?
The version in use on US | Rusty Legend | VANILLA | by WIKLY 09/19/26 is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for US | Rusty Legend | VANILLA | by WIKLY 09/19/26?
US | Rusty Legend | VANILLA | by WIKLY 09/19/26 stands at 0 players from 125 slots in this release. Averaged over seven days: 0 players, with a peak of 4.
How does US | Rusty Legend | VANILLA | by WIKLY 09/19/26 compare with other servers in the rankings?
The rank for US | Rusty Legend | VANILLA | by WIKLY 09/19/26 is #6,255 on seven-day player hours, in the top 28% of ranked servers.
Tag details
On Rust Census, which lists and filters carry US | Rusty Legend | VANILLA | by WIKLY 09/19/26?
The Rust Census lists that US | Rusty Legend | VANILLA | by WIKLY 09/19/26 fits are: Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Which meanings do the tags on US | Rusty Legend | VANILLA | by WIKLY 09/19/26 carry?
These are the tags US | Rusty Legend | VANILLA | by WIKLY 09/19/26 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp125 (Max players): Slots: 125; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for US | Rusty Legend | VANILLA | by WIKLY 09/19/26?
The procedural map on US | Rusty Legend | VANILLA | by WIKLY 09/19/26 is generated by the game, measures 3,500 and carries seed 976250308. The same size and seed produce the same map; RustMaps shows it from this page.
On US | Rusty Legend | VANILLA | by WIKLY 09/19/26, what rules and settings are in force?
No gather rate is recorded for US | Rusty Legend | VANILLA | by WIKLY 09/19/26 in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join US | Rusty Legend | VANILLA | by WIKLY 09/19/26?
You can open the console in Rust with F1 and enter client.connect 157.85.90.84:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp125,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp125 | Max players Slots: 125. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.