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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Shockbyte Rust Server

157.85.90.240:24545 checked 4d ago

Release date
Next release
In five minutes (12:15 UTC)
Source
Live server queries
Server address
157.85.90.240:24545
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 16

0% full

7-day average

0

peak –

Rank

#15,323

top 69%

Last wipe

32d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 16 slots.
  • It ranks #15,323 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 32d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 04:56 UTC32d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Shockbyte Rust Server

4020 · seed 50000

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapCustom Map
Size4020
Seed50000

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address157.85.90.240:24545
Region–
Max players16
Group limit8, the default
Wipe schedule–
Last wipe26 Sep 2026, 04:56 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average138 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average255 / 300

10. Quick answers

From the figures on this page.

Wipe details

When does A Shockbyte Rust Server wipe, and how often?

The rhythm of A Shockbyte Rust Server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 32 days 15 hours.

What should you expect on wipe day at A Shockbyte Rust Server?

The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

About the server

Is A Shockbyte Rust Server up, and how well has it held up?

The latest count records A Shockbyte Rust Server as offline, last seen 4 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up 85 of them, or 51%. The first sighting of it by Rust Census was on 13 September 2026.

What location has been recorded for A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 157.85.90.240:24545 it is addressed.

On which Rust version does A Shockbyte Rust Server operate?

Rust network protocol 2635 and build 169070 on Linux is the version A Shockbyte Rust Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does A Shockbyte Rust Server carry?

The last count for A Shockbyte Rust Server was 4 days 8 hours ago; it is offline at present. This release gives a seven-day average of 0 players.

How does A Shockbyte Rust Server compare with other servers in the rankings?

For seven-day player hours, A Shockbyte Rust Server is ranked #15,323, placing it in the top 69% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry A Shockbyte Rust Server?

These Rust Census lists include A Shockbyte Rust Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on A Shockbyte Rust Server carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs169070 (Build): Build 169070 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 4,020 with seed 50000, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.

How is A Shockbyte Rust Server configured, and what rules does it keep?

The name of A Shockbyte Rust Server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join A Shockbyte Rust Server?

You can open the console in Rust with F1 and enter client.connect 157.85.90.240:24545; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp16,ptrak,$r?,v2635,gmrust,cs169070,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp16Max players The server holds 16 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs169070Build Build 169070 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.