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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 47,275 players on 11,713 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Shockbyte Rust Server

157.85.90.112:21878 checked 1d ago

Release date
Next release
In five minutes (02:00 UTC)
Source
Live server queries
Server address
157.85.90.112:21878
First recorded
19 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak 1

Rank

#7,881

top 35%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #7,881 of all ranked servers, the top 35%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:15 UTC26d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Shockbyte Rust Server

3000 · seed 1879242305

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed1879242305
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address157.85.90.112:21878
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 11:15 UTC
Hostname–
First seen19 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average241 / 275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average163 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average28 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average15 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average36 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average47 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on A Shockbyte Rust Server?

The rhythm of A Shockbyte Rust Server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 26 days 13 hours have passed since this world was made.

On A Shockbyte Rust Server, what happens on wipe day?

The average busiest point of its recent wipes drew 2 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

What does the record show for the uptime and current status of A Shockbyte Rust Server?

The latest count records A Shockbyte Rust Server as offline, last seen 46 hours ago. The uptime it reports puts the last restart at about 28 hours ago. Of the 168 hours in the last 7 full days, it was up 120 of them, or 71%. The first sighting of it by Rust Census was on 19 September 2026.

Does A Shockbyte Rust Server hold a steady frame rate and connection?

Average server fps over the last 48 hours was 60, with a low of 60. The world carried up to 46,821 entities, including buildings, deployables and all else. The peak memory use recorded was 3,074 MB. What players experience as lag is low fps combined with a climbing entity count.

Which location does A Shockbyte Rust Server run from?

A region is not published by A Shockbyte Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 157.85.90.112:21878 it is addressed.

On which Rust version does A Shockbyte Rust Server operate?

This release lists A Shockbyte Rust Server on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on A Shockbyte Rust Server?

At this release A Shockbyte Rust Server is offline, having last been seen 46 hours ago. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 01:00 UTC: 0 players.

How does A Shockbyte Rust Server compare with other servers in the rankings?

The rank for A Shockbyte Rust Server is #7,881 on seven-day player hours, in the top 35% of ranked servers.

Tag details

Where does A Shockbyte Rust Server appear among the Rust Census lists and filters?

The Rust Census lists that A Shockbyte Rust Server fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on A Shockbyte Rust Server?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 1879242305, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join A Shockbyte Rust Server?

You can open the console in Rust with F1 and enter client.connect 157.85.90.112:21878; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.