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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,543 players on 11,789 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Shockbyte Rust Server

157.85.88.128:28015 checked 19d ago

Release date
Next release
In five minutes (19:05 UTC)
Source
Live server queries
Server address
157.85.88.128:28015
First recorded
16 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 75

0% full

7-day average

0

peak –

Rank

#15,863

top 72%

Last wipe

21d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 75 slots.
  • It ranks #15,863 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 21d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 05:38 UTC21d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Shockbyte Rust Server

1500 · seed 50000

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address157.85.88.128:28015
Region–
Max players75
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 05:38 UTC
Hostname–
First seen16 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average476 / 500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average280 / 300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average39 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average31 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average88 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average111 / 200

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for A Shockbyte Rust Server: what is it?

Too few wipes of A Shockbyte Rust Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 21 days 16 hours have passed since this world was made.

What should you expect on wipe day at A Shockbyte Rust Server?

Recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

Server record

How reliable is A Shockbyte Rust Server, and is it online now?

A Shockbyte Rust Server is offline at the time of this release; it was last seen 19 days 3 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 16 September 2026.

In which location is A Shockbyte Rust Server based?

No region is given by A Shockbyte Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 157.85.88.128:28015 is its address.

What version of Rust has been recorded on A Shockbyte Rust Server?

The version in use on A Shockbyte Rust Server is Rust network protocol 2634 and build 167037 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does A Shockbyte Rust Server carry?

A Shockbyte Rust Server is offline at present; its last recording was 19 days 3 hours ago.

How does A Shockbyte Rust Server compare with other servers in the rankings?

The rank for A Shockbyte Rust Server is #15,863 on seven-day player hours, in the top 72% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover A Shockbyte Rust Server?

These Rust Census lists include A Shockbyte Rust Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on A Shockbyte Rust Server carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167037 (Build): Game build: 167037; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for A Shockbyte Rust Server?

The procedural map on A Shockbyte Rust Server is generated by the game, measures 1,500 and carries seed 50000. Because one size and seed give one map, RustMaps can display it from this page.

On A Shockbyte Rust Server, what rules and settings are in force?

The name of A Shockbyte Rust Server carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to A Shockbyte Rust Server?

You can open the console in Rust with F1 and enter client.connect 157.85.88.128:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp75,ptrak,$r?,v2634,gmrust,cs167037,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp75Max players The server holds 75 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs167037Build Game build: 167037.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.