Statistical profileOnline
chillryss
157.85.87.7:20520 checked 7m ago
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1. Main points
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#6,844
top 31%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 40 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #6,844 of all ranked servers, the top 31%, on player hours over the last seven days.
- Its current map went up 23d ago.
2. Players
Figure 1: Players on chillryss
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
13.7 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 9
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 08:49 UTC23d ago | 1 | – | running | 0 |
| Mon 21 Sep, 16:09 UTC37d ago | 1 | halved by day 9 | 13.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of chillryss
What the server publishes and what was recorded
| Address | 157.85.87.7:20520 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 08:49 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 361 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 217 / 300 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 36 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 28 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 61 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 82 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
When does chillryss wipe, and how often?
The rhythm of chillryss's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 23 days 14 hours.
On chillryss, what happens on wipe day?
Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 9.
Server details
How reliable is chillryss, and is it online now?
At the latest check, chillryss was online. By its own reported uptime, it restarted about 43 hours ago. 144 of 168 hours on across the last 7 full days gives an uptime of 86%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of chillryss show?
The figures for the last 48 hours give an average of 150 server fps and a minimum of 117. Buildings, deployables and everything else in the world took the entity count to 49,001. Memory use reached 3,114 MB at its peak. Players feel low fps and a rising entity count as lag.
Which location does chillryss run from?
A region is not published by chillryss. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 157.85.87.7:20520 is its address.
Which Rust version is chillryss running?
Rust network protocol 2635 and build 168909 on Linux is the version chillryss runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does chillryss carry?
chillryss stands at 0 players from 40 slots in this release. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 15:00 UTC: 1 players.
How does chillryss compare with other servers in the rankings?
The rank for chillryss is #6,844 on seven-day player hours, in the top 31% of ranked servers.
Lists and tags
Where does chillryss appear among the Rust Census lists and filters?
Included in these Rust Census lists is chillryss: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on chillryss carry?
Read by the game's server browser, chillryss publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for chillryss?
Size 3,000 and seed 50000: that is the procedural map on chillryss, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On chillryss, what rules and settings are in force?
No gather rate is recorded for chillryss in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.
Join details
What steps are needed to join chillryss?
You can open the console in Rust with F1 and enter client.connect 157.85.87.7:20520; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.