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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 76,491 players on 11,808 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Shockbyte x Discord Production Rust Server

157.85.87.57:21282 checked 14d ago

Release date
Next release
In five minutes (16:00 UTC)
Source
Live server queries
Server address
157.85.87.57:21282
First recorded
21 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,247

top 70%

Last wipe

16d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • It ranks #15,247 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 16d ago.

2. Players

Figure 1: Players on A Shockbyte x Discord Production Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Sep27 Sep3 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 17:00 UTC16d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Shockbyte x Discord Production Rust Server

1500 · seed 50000

Map of A Shockbyte x Discord Production Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte x Discord Production Rust Server

What the server publishes and what was recorded

Address157.85.87.57:21282
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 17:00 UTC
Hostname–
First seen21 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average572 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average363 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average43 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average45 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average119 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average140 / 300

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for A Shockbyte x Discord Production Rust Server: what is it?

Too few wipes of A Shockbyte x Discord Production Rust Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 16 days 3 hours have passed since this world was made.

On A Shockbyte x Discord Production Rust Server, what happens on wipe day?

The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Server record

Is A Shockbyte x Discord Production Rust Server up, and how well has it held up?

A Shockbyte x Discord Production Rust Server is offline at the time of this release; it was last seen 14 days 5 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 21 September 2026.

Which location does A Shockbyte x Discord Production Rust Server run from?

No region is published by A Shockbyte x Discord Production Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 157.85.87.57:21282 it is addressed.

Which Rust version is A Shockbyte x Discord Production Rust Server running?

Rust network protocol 2634 and build 167584 on Linux is the version A Shockbyte x Discord Production Rust Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does A Shockbyte x Discord Production Rust Server carry?

At this release A Shockbyte x Discord Production Rust Server is offline, having last been seen 14 days 5 hours ago.

What position does A Shockbyte x Discord Production Rust Server hold in the server rankings?

The rank for A Shockbyte x Discord Production Rust Server is #15,247 on seven-day player hours, in the top 70% of ranked servers.

Tag details

Which Rust Census filters and lists cover A Shockbyte x Discord Production Rust Server?

These Rust Census lists include A Shockbyte x Discord Production Rust Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on A Shockbyte x Discord Production Rust Server?

Read by the game's server browser, A Shockbyte x Discord Production Rust Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167584 (Build): The server runs game build 167584; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on A Shockbyte x Discord Production Rust Server?

Size 1,500 and seed 50000: that is the procedural map on A Shockbyte x Discord Production Rust Server, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On A Shockbyte x Discord Production Rust Server, what rules and settings are in force?

No gather rate is given in the name of A Shockbyte x Discord Production Rust Server. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join A Shockbyte x Discord Production Rust Server?

Enter client.connect 157.85.87.57:21282 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players Slots: 40.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167584Build The server runs game build 167584.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.