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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,855 players on 11,686 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

WildHunt

157.85.87.37:28138 checked 8m ago

quad moddedoxidesoftcore
Release date
Next release
In five minutes (03:15 UTC)
Source
Live server queries
Server address
157.85.87.37:28138
First recorded
21 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,358

top 69%

Last wipe

7d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • It ranks #15,358 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 7d ago.

2. Players

Figure 1: Players on WildHunt

Players now and over time, UTC

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040004:0013:0022:0007:0016:0002:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 21:56 UTC7d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of WildHunt

2500 · seed 50000

Map of WildHunt

Table 2: The world

As the server publishes it

MapProcedural Map
Size2500
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of WildHunt

What the server publishes and what was recorded

Address157.85.87.37:28138
Region–
Max players40
Group limitquad
Wipe schedule–
Last wipe21 Oct 2026, 21:56 UTC
Hostname–
First seen21 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 3 on average0 / 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average0 / 233
[EA] Softcore 1quad · monthly · 67 on average9 / 350
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average52 / 300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average23 / 150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average4 / 100

10. Quick answers

From the figures on this page.

Wipe records

When does WildHunt wipe, and how often?

The rhythm of WildHunt's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 7 days 5 hours ago.

What should you expect on wipe day at WildHunt?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 1 hours passed before the crowd peaked.

Server record

How reliable is WildHunt, and is it online now?

This release records WildHunt as online. The uptime it reports puts the last restart at about 4 days 4 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 21 October 2026.

What does the performance record of WildHunt show?

Over the last 48 hours, server fps averaged 229; the lowest reading was 199. Buildings, deployables and everything else in the world took the entity count to 30,071. Up to 3,891 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

Which location does WildHunt run from?

A region is not published by WildHunt. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 157.85.87.37:28138 is its address.

On which Rust version does WildHunt operate?

This release lists WildHunt on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on WildHunt?

WildHunt stands at 0 players from 40 slots in this release. This release gives a seven-day average of 0 players.

What position does WildHunt hold in the server rankings?

The rank for WildHunt is #15,358 on seven-day player hours, in the top 69% of ranked servers. Within quad servers this release ranks it #624.

Tag details

On Rust Census, which lists and filters carry WildHunt?

These Rust Census lists include WildHunt: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

What is meant by each tag shown on WildHunt?

Read by the game's server browser, WildHunt publishes these tags: gmsoftcore (Game mode): An easier ruleset applies: softcore; mp40 (Max players): Slots: 40; ts4 (Group limit): The limit is 4 players per team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on WildHunt?

The procedural map on WildHunt is generated by the game, measures 2,500 and carries seed 50000. The same size and seed produce the same map; RustMaps shows it from this page.

On WildHunt, what rules and settings are in force?

No gather rate is recorded for WildHunt in its name. A limit of 4 players applies to groups (quad). It runs softcore, Facepunch's easier mode: you keep part of your loot. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to WildHunt?

Enter client.connect 157.85.87.37:28138 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcoreGame mode An easier ruleset applies: softcore.
mp40Max players Slots: 40.
ts4Group limit The limit is 4 players per team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.