Statistical profileOffline
A Shockbyte Rust Server
157.85.87.221:20734 checked 29d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,860
top 71%
Last wipe
31d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #16,860 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 31d ago.
2. Players
Figure 1: Players on A Shockbyte Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers, and #664 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 05:12 UTC31d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Shockbyte Rust Server
What the server publishes and what was recorded
| Address | 157.85.87.221:20734 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 27 Sep 2026, 05:12 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EA] Softcore 1 | quad · monthly · 67 on average | 19 / 350 |
| [US] Facepunch Softcore 2 | NA · quad · monthly · 60 on average | 65 / 300 |
| Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 35 on average | 11 / 150 |
| Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 11 on average | 13 / 100 |
| [红牛五倍]10.28日|新档|开荒|激战|爽玩 | EA · quad · weekly · 9 on average | 10 / 200 |
| [红果十倍]10.29日|新档|开荒|激战|爽玩 | EA · quad · weekly · 8 on average | 10 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for A Shockbyte Rust Server: what is it?
Too few wipes of A Shockbyte Rust Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 31 days 17 hours have passed since this world was made.
How is wipe day run on A Shockbyte Rust Server?
Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
What does the record show for the uptime and current status of A Shockbyte Rust Server?
A Shockbyte Rust Server is offline at the time of this release; it was last seen 29 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.
In which location is A Shockbyte Rust Server based?
No region is given by A Shockbyte Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 157.85.87.221:20734 is its address.
What version of Rust has been recorded on A Shockbyte Rust Server?
The version in use on A Shockbyte Rust Server is Rust network protocol 2634 and build 165959 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on A Shockbyte Rust Server?
At this release A Shockbyte Rust Server is offline, having last been seen 29 days 2 hours ago.
What position does A Shockbyte Rust Server hold in the server rankings?
The rank for A Shockbyte Rust Server is #16,860 on seven-day player hours, in the top 71% of ranked servers. Within quad servers this release ranks it #664.
Tag details
Which Rust Census filters and lists cover A Shockbyte Rust Server?
These Rust Census lists include A Shockbyte Rust Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
What is meant by each tag shown on A Shockbyte Rust Server?
gmsoftcore (Game mode): An easier ruleset applies: softcore; mp10 (Max players): Slots: 10; ts4 (Group limit): The limit is 4 players per team; v2634 (Protocol): Your game must run protocol 2634 to join; cs165959 (Build): Game build: 165959; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on A Shockbyte Rust Server?
The procedural map on A Shockbyte Rust Server is generated by the game, measures 1,500 and carries seed 50000. Because one size and seed give one map, RustMaps can display it from this page.
How is A Shockbyte Rust Server configured, and what rules does it keep?
The name of A Shockbyte Rust Server carries no gather rate. For groups (quad), the maximum is 4 players. softcore is the game mode recorded, Facepunch's easier mode: you keep part of your loot. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join A Shockbyte Rust Server?
Enter client.connect 157.85.87.221:20734 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmsoftcore,cs165959,ts4
Game
gmsoftcore | Game mode An easier ruleset applies: softcore. |
|---|---|
mp10 | Max players Slots: 10. |
ts4 | Group limit The limit is 4 players per team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs165959 | Build Game build: 165959. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.