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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 51,358 players on 11,704 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

DRIFT 2X EU | Coming Soon | Private Playtesting

EU 157.85.87.201:28015 checked 12m ago

2x weekly wipes vanillamoddedoxide
Release date
Next release
In five minutes (00:30 UTC)
Source
Live server queries
Server address
157.85.87.201:28015
First recorded
29 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 75

0% full

7-day average

0

peak 1

Rank

#14,873

top 67% · #2534 in EU

Last wipe

13d ago

weekly schedule

Next wipe

17h

Wed 28 Oct, 17:49 UTC

Main points

  • There were 0 players on it, 0% of its 75 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,873 of all ranked servers, the top 67%, and #2534 in EU, on player hours over the last seven days.
  • Its current map went up 13d ago; the next wipe is expected Wednesday 28 October, 17:49 UTC, its weekly schedule tag.

2. Players

Figure 1: Players on DRIFT 2X EU | Coming Soon | Private Playtesting

Players now and over time, UTC

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040001:0010:0019:0005:0014:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k29 Sep5 Oct10 Oct16 Oct21 Oct27 Oct

Top 67% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Wednesday 28 October, 17:49 UTC, in 17h. Its weekly schedule tag · low confidence

Usual gap

1.7 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

9

players, last three wipes

Crowd held

67%

else halves by day 3

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
17hWed 28 Oct, 17:49 UTCOwn schedule
7d 17hWed 4 Nov, 17:49 UTCOwn schedule
8d 18hThu 5 Nov, 19:00 UTCForce wipe FW
14d 17hWed 11 Nov, 17:49 UTCOwn schedule
21d 17hWed 18 Nov, 17:49 UTCOwn schedule
28d 17hWed 25 Nov, 17:49 UTCOwn schedule
35d 17hWed 2 Dec, 17:49 UTCOwn schedule
36d 18hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 14 OctWed 7 OctMon 5 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 5 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 17:49 UTC13d ago 8 – running 2
Wed 7 Oct, 19:28 UTC20d ago 10 halved by day 3 6.9 days 1
Mon 5 Oct, 15:54 UTC22d ago 9 held half 2.1 days 1
Sun 4 Oct, 11:53 UTC23d ago 11 – 1.2 days 1
Thu 1 Oct, 15:10 UTC26d ago 8 held half 2.9 days 0
Thu 1 Oct, 00:48 UTC26d ago 8 – 0.6 days 2
Tue 29 Sep, 17:11 UTC28d ago 8 – 1.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of DRIFT 2X EU | Coming Soon | Private Playtesting

3500 · seed 50000

Map of DRIFT 2X EU | Coming Soon | Private Playtesting

Table 3: The world

As the server publishes it

MapCustom Map
Size3500
Seed50000

8. Server characteristics

Table 4: Characteristics of DRIFT 2X EU | Coming Soon | Private Playtesting

What the server publishes and what was recorded

Address157.85.87.201:28015
RegionEU
Max players75
Group limit8, the default
Wipe scheduleweekly
Last wipe14 Oct 2026, 17:49 UTC
Hostname–
First seen29 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 322 on average8 / 100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 296 on average137 / 1000
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 23.10EU · groups of 300+ · 2x · weekly · 266 on average29 / 500
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 262 on average85 / 110
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 216 on average42 / 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 126 on average11 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for DRIFT 2X EU | Coming Soon | Private Playtesting: what is it?

The prediction for DRIFT 2X EU | Coming Soon | Private Playtesting follows its tag, since too few of its wipes are on record to confirm the schedule. On Wednesday 28 October at 17:49 UTC the next wipe is expected. This world was generated 13 days 6 hours ago. The tags list a wipe schedule of one week.

What should you expect on wipe day at DRIFT 2X EU | Coming Soon | Private Playtesting?

Recent wipes drew an average peak of 9 players. 5 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 67% of cases. The fall below half came by day 3 in those cases where it did not hold.

Server record

How reliable is DRIFT 2X EU | Coming Soon | Private Playtesting, and is it online now?

This release records DRIFT 2X EU | Coming Soon | Private Playtesting as online. The uptime it reports puts the last restart at about 6 days 4 hours ago. 144 of 168 hours on across the last 7 full days gives an uptime of 86%. It was first seen by Rust Census on 29 September 2026.

Does DRIFT 2X EU | Coming Soon | Private Playtesting hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 231 server fps and a minimum of 170. The world carried up to 23,482 entities, including buildings, deployables and all else. Memory use reached 4,223 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is DRIFT 2X EU | Coming Soon | Private Playtesting based?

In Europe DRIFT 2X EU | Coming Soon | Private Playtesting lists itself, with its EU tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 157.85.87.201:28015 it is addressed.

Which Rust version is DRIFT 2X EU | Coming Soon | Private Playtesting running?

The version in use on DRIFT 2X EU | Coming Soon | Private Playtesting is Rust network protocol 2634 and build 167781 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on DRIFT 2X EU | Coming Soon | Private Playtesting?

At counting time DRIFT 2X EU | Coming Soon | Private Playtesting recorded 0 players across 75 slots. This release records a seven-day average of 0 players and a peak of 1.

In the rankings of Rust servers, where is DRIFT 2X EU | Coming Soon | Private Playtesting placed?

For seven-day player hours DRIFT 2X EU | Coming Soon | Private Playtesting is ranked #14,873 and #2,534 in Europe, placing it in the top 67% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry DRIFT 2X EU | Coming Soon | Private Playtesting?

The Rust Census lists that DRIFT 2X EU | Coming Soon | Private Playtesting fits are: Rust 2x servers, counted, EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

What is meant by each tag shown on DRIFT 2X EU | Coming Soon | Private Playtesting?

Read by the game's server browser, DRIFT 2X EU | Coming Soon | Private Playtesting publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^w (Weekly): This server wipes once a week; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; EU (Europe): In the server browser it appears under Europe. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on DRIFT 2X EU | Coming Soon | Private Playtesting?

Size 3,500 and seed 50000: that is the procedural map on DRIFT 2X EU | Coming Soon | Private Playtesting, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.

On DRIFT 2X EU | Coming Soon | Private Playtesting, what rules and settings are in force?

The name of DRIFT 2X EU | Coming Soon | Private Playtesting records a gather rate of 2x. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join DRIFT 2X EU | Coming Soon | Private Playtesting?

You can open the console in Rust with F1 and enter client.connect 157.85.87.201:28015; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://driftrust.com.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp75,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp75Max players 75 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build The server runs game build 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^wWeekly This server wipes once a week.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Region

EUEurope In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.