Statistical profileOnline
DRIFT 2X EU | Coming Soon | Private Playtesting
EU 157.85.87.201:28015 checked 12m ago
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1. Main points
Players now
0/ 75
0% full
7-day average
0
peak 1
Rank
#14,873
top 67% · #2534 in EU
Last wipe
13d ago
weekly schedule
Next wipe
17h
Wed 28 Oct, 17:49 UTC
Main points
- There were 0 players on it, 0% of its 75 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,873 of all ranked servers, the top 67%, and #2534 in EU, on player hours over the last seven days.
- Its current map went up 13d ago; the next wipe is expected Wednesday 28 October, 17:49 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on DRIFT 2X EU | Coming Soon | Private Playtesting
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Wednesday 28 October, 17:49 UTC, in 17h. Its weekly schedule tag · low confidence
Usual gap
1.7 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
9
players, last three wipes
Crowd held
67%
else halves by day 3
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 17h | Wed 28 Oct, 17:49 UTC | Own schedule |
| 7d 17h | Wed 4 Nov, 17:49 UTC | Own schedule |
| 8d 18h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 17h | Wed 11 Nov, 17:49 UTC | Own schedule |
| 21d 17h | Wed 18 Nov, 17:49 UTC | Own schedule |
| 28d 17h | Wed 25 Nov, 17:49 UTC | Own schedule |
| 35d 17h | Wed 2 Dec, 17:49 UTC | Own schedule |
| 36d 18h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 8, 5 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 17:49 UTC13d ago | 8 | – | running | 2 |
| Wed 7 Oct, 19:28 UTC20d ago | 10 | halved by day 3 | 6.9 days | 1 |
| Mon 5 Oct, 15:54 UTC22d ago | 9 | held half | 2.1 days | 1 |
| Sun 4 Oct, 11:53 UTC23d ago | 11 | – | 1.2 days | 1 |
| Thu 1 Oct, 15:10 UTC26d ago | 8 | held half | 2.9 days | 0 |
| Thu 1 Oct, 00:48 UTC26d ago | 8 | – | 0.6 days | 2 |
| Tue 29 Sep, 17:11 UTC28d ago | 8 | – | 1.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of DRIFT 2X EU | Coming Soon | Private Playtesting
What the server publishes and what was recorded
| Address | 157.85.87.201:28015 |
|---|---|
| Region | EU |
| Max players | 75 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 14 Oct 2026, 17:49 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Magic Rust #18 — Vanilla 2x | Pyccкий | EU · groups of 150+ · 2x · weekly · 322 on average | 8 / 100 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 296 on average | 137 / 1000 |
| MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 23.10 | EU · groups of 300+ · 2x · weekly · 266 on average | 29 / 500 |
| Magic Rust #14 — Modded 2x (No limit) | Pyccкий | EU · groups of 300+ · 2x · weekly · 262 on average | 85 / 110 |
| РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! | EU · groups of 12+ · 2x · weekly · 216 on average | 42 / 100 |
| VANILLA x2 | GGRust #4 | Для нoвичкoв 2x | EU · groups of 300+ · 2x · weekly · 126 on average | 11 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for DRIFT 2X EU | Coming Soon | Private Playtesting: what is it?
The prediction for DRIFT 2X EU | Coming Soon | Private Playtesting follows its tag, since too few of its wipes are on record to confirm the schedule. On Wednesday 28 October at 17:49 UTC the next wipe is expected. This world was generated 13 days 6 hours ago. The tags list a wipe schedule of one week.
What should you expect on wipe day at DRIFT 2X EU | Coming Soon | Private Playtesting?
Recent wipes drew an average peak of 9 players. 5 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 67% of cases. The fall below half came by day 3 in those cases where it did not hold.
Server record
How reliable is DRIFT 2X EU | Coming Soon | Private Playtesting, and is it online now?
This release records DRIFT 2X EU | Coming Soon | Private Playtesting as online. The uptime it reports puts the last restart at about 6 days 4 hours ago. 144 of 168 hours on across the last 7 full days gives an uptime of 86%. It was first seen by Rust Census on 29 September 2026.
Does DRIFT 2X EU | Coming Soon | Private Playtesting hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 231 server fps and a minimum of 170. The world carried up to 23,482 entities, including buildings, deployables and all else. Memory use reached 4,223 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is DRIFT 2X EU | Coming Soon | Private Playtesting based?
In Europe DRIFT 2X EU | Coming Soon | Private Playtesting lists itself, with its EU tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 157.85.87.201:28015 it is addressed.
Which Rust version is DRIFT 2X EU | Coming Soon | Private Playtesting running?
The version in use on DRIFT 2X EU | Coming Soon | Private Playtesting is Rust network protocol 2634 and build 167781 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on DRIFT 2X EU | Coming Soon | Private Playtesting?
At counting time DRIFT 2X EU | Coming Soon | Private Playtesting recorded 0 players across 75 slots. This release records a seven-day average of 0 players and a peak of 1.
In the rankings of Rust servers, where is DRIFT 2X EU | Coming Soon | Private Playtesting placed?
For seven-day player hours DRIFT 2X EU | Coming Soon | Private Playtesting is ranked #14,873 and #2,534 in Europe, placing it in the top 67% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry DRIFT 2X EU | Coming Soon | Private Playtesting?
The Rust Census lists that DRIFT 2X EU | Coming Soon | Private Playtesting fits are: Rust 2x servers, counted, EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
What is meant by each tag shown on DRIFT 2X EU | Coming Soon | Private Playtesting?
Read by the game's server browser, DRIFT 2X EU | Coming Soon | Private Playtesting publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^w (Weekly): This server wipes once a week; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; EU (Europe): In the server browser it appears under Europe. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on DRIFT 2X EU | Coming Soon | Private Playtesting?
Size 3,500 and seed 50000: that is the procedural map on DRIFT 2X EU | Coming Soon | Private Playtesting, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.
On DRIFT 2X EU | Coming Soon | Private Playtesting, what rules and settings are in force?
The name of DRIFT 2X EU | Coming Soon | Private Playtesting records a gather rate of 2x. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join DRIFT 2X EU | Coming Soon | Private Playtesting?
You can open the console in Rust with F1 and enter client.connect 157.85.87.201:28015; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://driftrust.com.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp75,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp75 | Max players 75 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^w | Weekly This server wipes once a week. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
