Statistical profileOffline
test
157.85.87.121:21785 checked 32d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#16,590
top 71%
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #16,590 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 55d ago.
2. Players
Figure 1: Players on test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of test
What the server publishes and what was recorded
| Address | 157.85.87.121:21785 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Sep 2026, 20:05 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 548 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 357 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 44 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 37 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 118 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 128 / 300 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on test?
With too few wipes of test on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 55 days 1 hours.
Server details
Is test up, and how well has it held up?
The latest count records test as offline, last seen 32 days 16 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.
In which location is test based?
A region is not published by test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 157.85.87.121:21785 is its address.
Which Rust version is test running?
This release lists test on Rust network protocol 2633 and build 165217, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does test carry?
At this release test is offline, having last been seen 32 days 16 hours ago.
In the rankings of Rust servers, where is test placed?
For seven-day player hours, test is ranked #16,590, placing it in the top 71% of all ranked servers.
Tags, lists
Where does test appear among the Rust Census lists and filters?
Included in these Rust Census lists is test: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on test carry?
Read by the game's server browser, test publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Build 165217 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for test?
Size 5,000 and seed 50000: that is the procedural map on test, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for test?
No gather rate is given in the name of test. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join test?
You can open the console in Rust with F1 and enter client.connect 157.85.87.121:21785; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.