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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 36,787 players on 11,611 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Shockbyte Rust Server

157.85.86.90:24164 checked 25d ago

Release date
Next release
In five minutes (09:11 UTC)
Source
Live server queries
Server address
157.85.86.90:24164
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,039

top 66%

Last wipe

25d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • It ranks #15,039 of all ranked servers, the top 66%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of A Shockbyte Rust Server

1500 · seed 50000

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address157.85.86.90:24164
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 08:58 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average226 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average196 / 225
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average20 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average17 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average20 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average100 / 200

10. Quick answers

From the figures on this page.

Wipe records

When does A Shockbyte Rust Server wipe, and how often?

With too few wipes of A Shockbyte Rust Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 25 days 22 hours.

Server details

What does the record show for the uptime and current status of A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at the time of this release; it was last seen 25 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 3 October 2026.

Which location does A Shockbyte Rust Server run from?

No region is published by A Shockbyte Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 157.85.86.90:24164 it is addressed.

Which Rust version is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 166652 on Linux is the version A Shockbyte Rust Server runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at present; its last recording was 25 days 22 hours ago.

In the rankings of Rust servers, where is A Shockbyte Rust Server placed?

For seven-day player hours, A Shockbyte Rust Server is ranked #15,039, placing it in the top 66% of all ranked servers.

Lists and tags

Where does A Shockbyte Rust Server appear among the Rust Census lists and filters?

These Rust Census lists include A Shockbyte Rust Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on A Shockbyte Rust Server?

Read by the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is A Shockbyte Rust Server configured, and what rules does it keep?

No gather rate is recorded for A Shockbyte Rust Server in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join A Shockbyte Rust Server?

Enter client.connect 157.85.86.90:24164 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players Slots: 40.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build Game build: 166652.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.